Xbox Entertainment to debut Atari E.T. documentary
Xbox Entertainment has announced that it will produce a video game documentary series, starting with an episode that will dig up the graveyard of Atari E.T. cartridges.
In June, we heard of plans for a documentary to dig up the graveyard of Atari E.T. cartridges--one of the more pervasive legends in video game history. Microsoft has apparently jumped on that opportunity, and will present it as part of a documentary series to air exclusively on Xbox systems.
Microsoft has tapped Academy Award winner Simon Chinn (Searching for Sugar Man, Man on Wire) and Emmy winner Jonathan Chinn (30 Days) to produce the series, through their new company Lightbox. Zak Penn (writer and director of Incident at Loch Ness) will direct the first episode, which will focus on the E.T. excavation. Fuel Entertainment, which announced that it had secured the rights to excavate the landfill, apparently approached Microsoft about the series. Shooting is set to begin in January, and the series will air on Xbox 360 and Xbox One in 2014.
"Jonathan and Simon Chinn are the perfect team to spearhead this series for Xbox. They are consummate story tellers and they plan to match their creative sensibility with the best talent in the industry," said Xbox Entertainment president Nancy Tellem, in the announcement. "These stories will expose how the digital revolution created a global democracy of information, entertainment and commerce, and how it impacts our lives every day."
We recently heard that Microsoft plans to launch its original series in the first quarter of 2014, or the second quarter at latest.
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Steve Watts posted a new article, Xbox Entertainment to debut Atari E.T. documentary.
Xbox Entertainment has announced that it will produce a video game documentary series, starting with an episode that will dig up the graveyard of Atari E.T. cartridges.-
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I hold that game isn't nearly as bad as people make it out to be. Mediocre, yes. It's biggest crime was being was a high profile game that was rushed out the door. Yeah, it's not the most intuitive game, but any 2600 game that tried to be more than an arcade port was pretty much impenetrable without the manual (and often even with the manual).
Pac-Man for the 2600 was far worse, because everyone knew what Pac-Man was supposed to be like, and it was a far cry from the arcade version.
I've got a cart for my 2600 that has every game ever commercially released, and it is littered with games that make E.T. look like Half-Life in comparison. -
http://chattypics.com/files/shackbrowseUpload_ci5a1i6aq9.jpg
I've got one right here in my office
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