EA hit with class action lawsuit over Battlefield 4 bugs
EA investors are none too happy with the botched launch of Battlefield 4 and have filed a class action lawsuit against the publisher.
Battlefield 4 launched riddled with bugs. Since then, EA and DICE have suspended development of DLC as it continues to roll out updates that try to make the game more stable for players. Unsurprisingly, a class action lawsuit has been filed regarding Battlefield's bumpy launch. However, what is surprising is who is filing the suit.
The class action covers investors, anyone who purchased EA common stock between July 24 and December 4. The reason? The complaint alleges that EA over-promised on Battlefield 4, and that the glitchy launch has stunted the game's sales--which, in turn, has lowered the stock value for investors.
"Based on the purported strength of the Battlefield 4 rollout then underway, defendants issued strong fiscal 2014 financial guidance for the Company and actually increased that guidance on October 29, 2013. The price of Electronic Arts' stock steadily climbed on these statements, reaching a Class Period high of $28.13 per share by August 23, 2013 and allowing certain of Electronic Arts' senior executives to sell their Electronic Arts stock at artificially inflated prices," the complaint alleges.
Following the launch of Battlefield 4, the price of EA shares dropped to $21.01, down over 25% over its class period high. According to the complaint, EA "recklessly disregarded" known issues over Battlefield 4.
EA defended itself in a statement to Polygon, saying "we believe these claims are meritless. We intend to aggressively defend ourselves, and we're confident the court will dismiss the complaint in due course."
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Andrew Yoon posted a new article, EA hit with class action lawsuit over Battlefield 4 bugs.
EA investors are none too happy with the botched launch of Battlefield 4 and have filed a class action lawsuit against the publisher.-
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EA's stock fell to $17 on March 18 when John Riccitiello resigned. Then it went up to $21 on this financial forecast: http://www.marketwatch.com/story/electronic-arts-scores-big-with-forecast-2013-05-08
Doug Creutz of Cowen & Co. called the forecast “a bit of a shocker to us” and retained an outperform rating on the stock. “We think this is a clear signal that EA is finally serious about driving margins meaningfully higher,” he wrote, adding that the company’s revenue guidance “sets up well given that it will largely be predicated on well-established franchises (Sports, ‘Sims’, ‘Battlefield’) and a mobile business which continues to grow impressively.”
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“EA’s issue with execution and margins has come from poor product quality,” wrote Evan Wilson of Pacific Crest. “While Wall Street may applaud a smaller cost basis, EA cannot fix its disappointing game quality with a smaller cost base, in our view. In fact, costs cuts may worsen its long-term problems.”
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Do you really think that because they released a game that needed to be patched, even as badly as it did, they are bad for the games industry and should be help legally responsible.
A big problem with this attitude is the idea that there is a cohesive games industry that One should be subservient to, or good for. How can you expect anything unique or new from these people in that case. They wouldn't be artists, only laborers.
I am an artist in many ways, and though I wish the best for many artistic industries, I will never try to do right by these industries. I would stop being an artists, and no one can say they should remain the way they are.
This suit assumes that EA should be doing right by the investors and the industry. Long run, not even a financially smart tack.
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Hopefully, this will give EA pause the next time they decide to release an unfinished product. To be fair though, most of the investors have likely never played a video game in their life , they only see the $. It's a lose/lose for these companies because they're pressured by these same investors to make sure their products come out as quickly as possible, yet they'll be upset if a buggy launch hurts stock value. At the same time, they'll grab pitchforks and torches if a game is delayed for quality assurance reasons (case in point: Ubisoft).
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Except that you are part owner of the company (that's what shares are) so when the company pays you back and decreases its value to do so, your shares lose value proportionally. So you are suing yourself.
But the thing is if you only own 0.00001% of the company, and someone else owns 5% of the company, it hurts them a whole helluva a lot more than it hurts you. (In effect, you are taking money from them to give to yourself).-
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is it not black and white enough for you in what i said? lol. fact check all day long. it is wrong to say you're "suing yourself" in this situation. also...saying "you're suing yourself" is wrong. and i don't agree with "it is like suing yourself" in this situation. i could say it a couple more ways if you want but, somehow i don't think it'll "compute" for you...technically...lol.
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A class action suit has not actually been filed, this law firm is trying to find people who bought EA stock on the open market specifically because of expectations of the launch of Battlefield 4 making the stock increase in price but who lost money because of lowered stock prices after the game came out. They have not actually found these investors yet and even if they do there is a good chance a judge won't allow this suit to go forward. According to IGN
"It's important to note that this is still a complaint and the class action itself hasn't been filed; the firm needs a leading plaintiff who bought common stock in EA between July and December to come forward by the motion deadline in 60 days on February 15, 2014, no sure thing."
In the last year these guys have filed against Microsoft, Western Union, Violin Memory, Hertz, and about a dozen others in the last couple of years.-
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So, their job is to file dozens of class action suits against any company whose stock has gone down, which is every company eventually, hoping to find plaintiffs and further hoping a judge will let the lawsuit go ahead and then hoping the company will settle out of court because it is cheaper than fighting it. I have not played the game and could care less if EA gets sued everyday but this is still a meaningless lawsuit brought by a law firm that does nothing but identical class action lawsuits against any company who has lost stock value. Look up the firm, every filing is identical except for the dates and names of the companies they are suing and in every case they are looking for plaintiffs which means they are ambulance chasing. A few months ago my car was hit while it was parked and I was not in it and less than a week later I got a letter from a law firm, who clearly just goes through the police blotter, asking me if I wanted to sue over my injuries, this is the same thing on a larger scale. If this was people who wanted a refund because of a bad experience or actual shareholders suing over mismanagement that would be one thing but these are people just trying to make money off of other peoples work by exploiting the legal system.
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Good. I hope they lose.
It's not about how buggy or crashy the game was, or how it compares to other games really. IMHO BF4 was/is worse than Bethesda games, Simcity etc simply because the client side software wasn't finished and it crashes. In-game bugs and server overloading woes are one thing, but having the entire client side software thing shut down every few moments is another.
Anyway, that's almost besides the point. What bothers me about this launch is that there is no way that EA didn't know the game wasn't stable. The crashing was way too common and way too frequent for QA to have missed it, simply not possible. Still, they launched. To me, that's damn near fraud, if not all the way there.-
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This is more than just an "industry" problem though. It's as if nobody has stopped to consider what software is. An ISP is invariably a service, and the problem with a service is that good/bad quality can be subjective. Whereas a broken tool is just that, broken. Software, I argue, is like a tool and be functioning or non-functioning but it's often treated like a "service" and the problems are ignored. If you bought a board game and half of them caught fire part way through a play session and you had to put it out that would be considered a failure. But because it's installed on a harddrive and you can't throw it in the dumpster people seem to not realize it's still a tool.
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Indeed. Before the latest patch, out of a core group of 5 people I play the game with actively, only 3 of us crashed constantly, one every now and then, and one not at all! Now, after the latest patch, we almost even finished a whole round without one of us crashing. Would have been the first! So close to perfection, to true consumer nirvana! What a great product! How could people be upset about this?
If there's one type of white knighting I don't get, it's this. Ok, it works great for you. But would you still not agree that it's bad form, to say the least, to release a game when you know it will not work for a good portion of the customers?
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