2013 Spike VGX winners recap
Even with a fresh rebranding, it was easy to miss that this year's newly-dubbed VGX did, in fact, feature awards. Some things never change. But indeed, awards were handed out, including Game of the Year going to Grand Theft Auto 5 and Naughty Dog taking home honors for Studio of the Year.
Even with a fresh rebranding, it was easy to miss that this year's newly-dubbed VGX did, in fact, feature awards. Some things never change.
But indeed, awards were handed out, including Game of the Year going to Grand Theft Auto 5 and Naughty Dog taking home honors for Studio of the Year. You can find the full list of winners after the break.
Game of the Year: Grand Theft Auto 5
Studio of the Year: Naughty Dog
Best Shooter: BioShock Infinite
Best Action Adventure Game: Assassin's Creed 4: Black Flag
Best Sports Game: NBA 2K14
Best Independent Game: Gone Home
Best RPG: Ni no Kuni: Wrath of the White Witch
Best Fighting Game: Injustice: Gods Among Us
Best Driving Game: Forza Motorsport 5
Best DLC: Far Cry 3: Blood Dragon
Best Xbox Game: Brothers: A Tale of Two Sons
Best PlayStation Game: The Last of Us
Best Nintendo Game: Super Mario 3D World
Best PC Game: Gone Home
Best Handheld Game: The Legend of Zelda: A Link Between Worlds
Best Casual Game: Animal Crossing: New Leaf
Best Voice Actor: Troy Baker (Joel in The Last of Us)
Best Voice Actress: Ashley Johnson (Ellie in The Last of Us)
Best Soundtrack: Grand Theft Auto 5
Best Song in a Game: "Will the Circle be Unbroken" by Courtnee Draper and Troy Baker (BioShock Infinite)
Most Anticipated Game: Titanfall
Character of the Year: The Lutece Twins (BioShock Infinite)
Best Mobile Game: Plants vs. Zombies 2: It's About Time
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Ozzie Mejia posted a new article, 2013 Spike VGX winners recap.
Even with a fresh rebranding, it was easy to miss that this year's newly-dubbed VGX did, in fact, feature awards. Some things never change. But indeed, awards were handed out, including Game of the Year going to Grand Theft Auto 5 and Naughty Dog taking home honors for Studio of the Year.-
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By best Xbox, Playstation, Nintendo, and PC games, they meant games that were exclusive to those platforms (granted, Brothers DID come out on PC later, it was far more marketed on the Xbox). I get your point though, it's as if they didn't want to hurt anyone's feelings or get flack for choosing GTA5 over Last of Us.
I thought GTA5 was a brilliant game from a design and technical standpoint standpoint(GTA Online not-withstanding). The things Rockstar was able to pull off with 7-8 year old hardware was incredible! Gameplay had its issues from time to time, but the game as a whole was such a step-up from GTA4.
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I liked it, it was a really good game more or less marred/ruined by a F2P grind mechanic. I'm pretty sure that they were pretty far into development when EA's marketing drones decided to stick their dicks in it. If it wasn't F2P and beating one world let you get into another world, it would be a damn near perfect sequel.
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It's awesome. It's free to play and the paid mechanics are completely optional. You also don't ever feel that you HAVE to pay to progress. A few of the plants are not free but players can live without them, I completed all available worlds without having to buy my way through them. It's a great game.
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I thought I would hate the game because of its freemium design but I was pleasantly surprised. The game itself was still a lot of fun to play, and I didn't feel like I was grinding too much (though key drop rates for the Cowboy and Pirate worlds were abysmal). I haven't spent a dime on the game but I'm sitting on roughly 70,000 coins. I'm sure there's a "whale" out there that has more than paid for my copy of the game, but I would've loved to have just given them $20 to buy the game outright to have higher drop rates for keys and powerups(not that I'd use them).
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Everyone saw this, right?
http://www.youtube.com/watch?v=9qmJUebAZdo
I am pretty sure Joel McHale got to Geoff Keighley at the end. -
Haha check this out http://www.youtube.com/watch?v=X-rA5LzFc9I
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