Over 30 developers signed up to make indie games on Xbox One
Microsoft has been aggressively pursuing indie talent through its ID@Xbox program. Today, Microsoft revealed exactly who's on board. Unsurprisingly, there are some big names interested in self-publishing on Xbox One.
Microsoft has been aggressively pursuing indie talent through its new ID@Xbox program, which offers eligible game-makers free dev kits. Today, Microsoft revealed exactly who's on board. Unsurprisingly, there are some big names interested in self-publishing on Xbox One.
- Behaviour
- Born Ready
- Bongfish
- Capy
- Comcept
- Crytek
- Definition 6
- Double Eleven
- Double Fine
- Drinkbox
- Gaijin Games
- Halfbrick
- Happion Labs
- Hidden Path
- High Voltage Software
- Inis
- Iron Galaxy
- Jackbox Games
- Nicalis
- Ninja Bee
- Other Ocean
- Panic Button
- Signal Studios
- Slightly Mad Studios
- Team 17
- Team Colorblind
- The Men Who Wear Many Hats
- The Odd Gentleman
- Vlambeer
- Way Forward
- Zeboyd Games
- Zen Studios
Microsoft tells us that "the list above is far from comprehensive," and that this is but the "first selection" of devs who will be bringing games to Xbox One via ID@Xbox. Some of these developers are Xbox vets, with some having worked with Microsoft or having released games via Xbox Live Indie Games during the 360 generation. However, many of these developers are also new to the Xbox ecosystem--suggesting Microsoft will manage a bit more indie support this time around than last generation.
"Thanks to ID@Xbox, Iron Galaxy can bring Divekick to a Microsoft platform for the first time," Iron Galaxy's Dave Lang said in the announcement. "We've been working on Xbox One games for a while now, and because of that you can bet Divekick will take advantage of all the platform's unique capabilities."
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Andrew Yoon posted a new article, Over 30 developers signed up to make indie games on Xbox One.
Microsoft has been aggressively pursuing indie talent through its ID@Xbox program. Today, Microsoft revealed exactly who's on board. Unsurprisingly, there are some big names interested in self-publishing on Xbox One.-
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I... guess... still doesn't make sense to me. Indie to me implies a tiny (10 or less) team with very limited resources building a game out of passion/love. Not a multi-million dollar corporation that has been previously backed by multi-billion dollar corporations. You can't become mainstream and then make indie products, IMO. But w/e... I guess if they fool some gamers with this kind of crap, then good for them. Go MS, the best indie company of all.
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