PS4 to launch with 300MB day-one update
PS4 will launch with firmware 1.50 when it's available on November 15th. While you won't need to update the system to use it, the 300MB update includes key features that you will probably want to take advantage of.
If you want to Share, you need to update
PlayStation Camera is sold separately for $59
PS4 includes a mono headset you can connect to DualShock 4
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Andrew Yoon posted a new article, PS4 to launch with 300MB day-one update.
PS4 will launch with firmware 1.50 when it's available on November 15th. While you won't need to update the system to use it, the 300MB update includes key features that you will probably want to take advantage of.-
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Exactly my point. Certain types of games, like racers, fighters and even some open-world games are actually enhanced by this ability, especially games that feature licensed tracks as opposed to dynamic soundtracks. Case in point, Saints Row IV has a pretty good soundtrack but it gets old pretty quickly...it's nice to be able to switch to my own music while I'm leaping across the city looking for orbs and doing side-missions. Forza Horizon had a great music-festival themed soundtrack, but again, depending on how much racing you're doing, it gets repetitive. Same with Street Fighter IV. Meanwhile, Tekken Tag Tournament 2 not only supports custom soundtracks, but even had a feature that allowed fans to select their own songs for each stage, and even offered up all the pre-existing Tekken Soundtracks for use for a pittance, even knowing full-well most die-hard fans probably had all their favorite tracks on their HDDs already...that was the ulitmate in cool for a fighting game that has always featured interesting soundtracks.
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Well, it's less necessary with most games these days as the soundtracks for many games have improved. But racing and fighting games often have soundtracks that tend to grate on a player after a while, especially if you've been practicing combos in training mode or doing a lot of racing and have to suffer through the same songs over and over.
Xbox 360 has featured custom soundtracks since the beginning and was one of the big selling points for me at launch (beyond all the other obvious stuff). Andrew House confirmed that like Vita, the PS4 would support music playback during gameplay, but he did not mention Music Unlimited having anything to do with that. I currently have a Music Unlimited account, and while I can clearly see the potential there (having the ability to make custom soundtracks with an unlimited base to draw from), I'm not sure if I want to be using up even more of my internet bandwith by streaming music...I'd rather just use the music stored on my hard drive or a USB. Plus, Music Unlimited's selection is not the greatest and sometimes the versions of songs available aren't my preferred version. Hopefully we can also use music stored on the HDD/external storage or stream music via our local network via DLNA (the latter of which many Sony devices and the PS3 can do, just not during actual games). -
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Uh, and when you want to change the music, I guess you use telekinesis to change the track? You still have to stop what you're doing to pick up the Home Theatre remote, or get up and change the song. And having your music running on a second audio system doesn't work if you play in a situation where you're using headphones. Not everyone has two home theatres, nor do they play like you. Typical ignorance.
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PS4 thread? New video suggests KILLZONE looks like it might actually be pretty damn cool as a launch title. http://www.eurogamer.net/articles/2013-10-25-killzone-shadow-fall-not-just-a-pretty-face
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