Grand Theft Auto V sold $800 million on launch day
I was watching the news today, and apparently a new video game named Grand Theft Auto V is out. Who knew? It seems pretty popular too, as Take-Two has announced it raked in the highest first-day sales in not only the GTA series, but the company's entire history too. With estimated sales of over $800 million, it should even break Activision's four-year streak of boasting that the new Call of Duty is the year's biggest entertainment launch.
I was watching the news today, and apparently a new video game named Grand Theft Auto V is out. Who knew? It seems pretty popular too, as Take-Two has announced it raked in the highest first-day sales in not only the GTA series, but the company's entire history too.
With estimated sell-through of over $800 million, it should even break Activision's four-year streak of boasting that the new Call of Duty is the year's biggest entertainment launch. Cod Blops 2 hit $500 million on its first day last year, up $100m from the game before.
"All of us at Take-Two are thrilled with the initial response to Grand Theft Auto V. Once again, the team at Rockstar Games have outdone themselves, setting the entertainment industry's new standard for creativity, innovation and excellence," Take-Two CEO Strauss Zelnick said.
And that's $800 million without launching in Brazil or Japan yet. Or on PC, right Rockstar? Right?
Take-Two says that over 8,300 North American stores opened at midnight for the launch.
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Alice O'Connor posted a new article, Grand Theft Auto V sold $800 million on launch day.
I was watching the news today, and apparently a new video game named Grand Theft Auto V is out. Who knew? It seems pretty popular too, as Take-Two has announced it raked in the highest first-day sales in not only the GTA series, but the company's entire history too. With estimated sales of over $800 million, it should even break Activision's four-year streak of boasting that the new Call of Duty is the year's biggest entertainment launch.-
GTA V sold 1.57 million copies in UK in the first day: http://www.mcvuk.com/news/read/gta-v-is-the-fastest-selling-game-in-uk-history/0121278
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While cool, mega budget games like this end up hurting the industry, for nobody will have the 265million dollar budget to make a comparable detailed gameworld and the gameplay that comes with it. This game is Titanic, Avatar, the only reason its made is its being sold on the history of its creators and the history of the franchise
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All sequels are being sold on the history of it's creators and the history of the franchise. grand theft auto is the equivalent of a summer movie blockbuster, are those big budget movies hurting the movie industry as well? All this does is show how much money can be maid in videogames and will bring about more studios opening. More games. All this does is bring videogames more into the mainstream.
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I'm sure there are people with 12 years or more in the industry that disagree with you so years on industry doesn't make you right or wrong.
However there probably has never been a time as good as now for small developers. There are many small developers finding success, there is lots of middleware, tablets, phones, the number of pcs out there, and the internet make it easier than ever for small developers to distribute and self market their game. The internet also makes it easier to work with people far away. We have steam, and the digital stores on consoles, and now kick starter to fund projects.
There has never been a better time for small game developers.
And big developers can succeed as well. If anything I would be more worried about big AAA developers.
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So this game is bad for the industry because other companies can't compete with it? Would you prefer that Rockstar put out a game that wasn't as good as GTAV just for "the sake of the industry"?
Some of the most talked about and successful games over the past few years have been made by independent teams on shoestring budgets. I don't see how GTA V is going to make those games seem weak by comparison.
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Is this the one where they discover how to make a game with a story that's consistent with gameplay? I mean, GTA IV was horrible in that regard. Nico was murdering people left and right and then talking about how he didn't want to kill people.
In other news, I beat Saints Row IV finally. That's a great game.-
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I don't think GTA V is a better game than SR IV. I think it's a better presentation, with more compelling characters and story. But SR IV is probably one of the more pure fun games I've played in a long time. There's never a time when I'm not just having a blast while playing it.
I kinda agree with the GB guys that GTA games don't even feel to me like games that need to be open world, given what their strengths are. -
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Meaning $800 mill retail RS in retail-priced shipped copies, not in copies yet bought by customers, or $800 mill to RS after retail/physical/license/distribution cuts.
>> as Take-Two has announced it raked in the highest first-day sales in not only the GTA series, but the company's entire history too.
Highest in gaming history, is it not?
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