Shack PSA: don't install GTA 5's 'Play' disc on Xbox 360
"I don't want to post more stories about Grand Theft Auto V today," I mutter, "but it is the biggest launch in yonks, and this is relevant." Fine. Right then. More GTA 5 stories. Because no publisher wants to talk about anything else today anyway. It's a simple PSA: if you buy it on Xbox 360, don't, in your excitement, install the second disc. Because reasons, that's why.
"I don't want to post more stories about Grand Theft Auto 5 today," I mutter, "but it is the biggest launch in yonks, and this is relevant." Fine. Right then. More GTA 5 stories. Because no publisher wants to talk about anything else today anyway. It's a simple PSA: if you buy it on Xbox 360, don't, in your excitement, install the second disc. Because reasons, that's why.
The Xbox 360 edition comes on two discs, one labelled 'Install' and the other 'Play.' Install the install disc, as installation's mandatory (on PS3 too, though that only uses one single Blu-ray disc). Play with the play disc, but don't install it.
"For optimal performance, we recommend not installing that disc," Rockstar's support said on Twitter (via IGN). "We will have more info on our Support Site at launch."
As GTA 5 has been out Down Under for, oh, hours, it's a shame Rockstar hasn't updated that yet.
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Alice O'Connor posted a new article, Shack PSA: don't install GTA 5's 'Play' disc on Xbox 360.
"I don't want to post more stories about Grand Theft Auto V today," I mutter, "but it is the biggest launch in yonks, and this is relevant." Fine. Right then. More GTA 5 stories. Because no publisher wants to talk about anything else today anyway. It's a simple PSA: if you buy it on Xbox 360, don't, in your excitement, install the second disc. Because reasons, that's why.-
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Most, yes. But not all.
It can depend on how the game is programmed to handle caching/memory flow.
I know that when Halo 3 was made, Bungie had to develop a particularly unusual caching system to get their engine to run on the 360 (their engine was designed around using a hard drive, but the 360 of course was hard drive optional). So this lead to an odd situation where Halo 3 actually performs worse after installing it than it does reading off the disc. -
I'm guessing here, but I suspect they've designed to take advantage of both bus paths. So all the low-latency (textures, animations, cache data, barks and incidental sounds) is on the install disc. The high-latency items (models, game data, cutscene animations and custom animations) is on the Play disc.
Probably what's happening is that when you install both, the game thrashes between the two locations as it seeks the low-latency then high-latency areas instead of having increased bandwidth across the two buses. That's what I'd guess.
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The game will still work with both discs installed, you'll just have some additional pop-in as seen in the videos linked above. Undesirable, but lod issues are not anything out of the ordinary for this series. Rockstar is being up front about it to cut back the support issues and complaints they're bound to receive as most folks would obviously install everything as usual.
Or, like visah said, you can install the play disc to a usb drive if you don't want to disc spinning. The only catch is that it needs to be separate from the required HDD data. So dvd or fast usb device.-
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You can install from disc but you shouldn't install from a disc and we can't stop you from installing from a disc but if you do want to stop your disc from spinning then you can finagle a USB drive which should be faster than a disc and is the same thing as installing to a hard drive but not the same thing as installing to a hard drive.
I know that the USB thing is a power user workaround that the average person would never do but can you see why we start veering into the territory of levels of complication that turned people off of PC's and onto consoles in the first place?
I mean yeah ultimately this is Microsoft's fault for making this feature which can't be disabled and in instances like this completely reliant on a snippet of data that casual gamers will never see (and yes there are "casual" gamers that play GTA5) -
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Might be. Digital Foundry's 3rd update on the matter only tested Install disc on HDD + Play disc on USB, said no issues with that setup. The big problem with having both discs on the HDD appears to be that it wants to pull certain data from two different locations at the same time as the game wasn't designed and packed to be a singular hard disk install.
Perhaps a fast flash drive powers through that issue entirely if both DVDs are on there, but it could still be a problem in certain situations. Probably depends on the read speed of the flash drive more than anything.
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