Dragon Age: Inquisition attempting more nuanced romance
BioWare explains its new approach for romance options in Dragon Age: Inquisition, and how it plans to make "approval" a less vital factor.
Some of BioWare's biggest franchises, Mass Effect and Dragon Age, have made a point of including romance options. Dragon Age: Inquisition will bring back the virtual wooing, of course, but the studio is making a few changes to how you'll charm your paramour.
"We're doing a few of those things in Inquisition, trying to tell some romances of a style that we have not done previously," writer David Gaider said.
Most significantly, the team explained to Game Informer, approval from the romantic options has been given less influence.
"Previously, we had a lot of the follower content gated by your approval rating," Gaider said. "Whereas what we're doing now, we're having a lot more of your content event-driven. The approval you're at informs the nature of the conversation." For example, they might disagree with a decision, but they'll remain your friend and possible romantic partner.
BioWare also aims to make the relationships a little more reactive to your history with a character. "Your interactions aren't just, 'Hello, I'm here by my tent waiting for you,' but instead something that feels like an outgrowth of all your adventures together and the kind of things that you've been doing," said creative director Mike Laidlaw. "In my ideal scenario, your interaction with the character isn't just about having interacted with them; it's about your interaction with them in relation to the whole game that you've chosen to play. So if you make really sweeping decisions in other parts of the game, that may actually change the nature of those interactions."
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Steve Watts posted a new article, Dragon Age: Inquisition attempting more nuanced romance.
BioWare explains its new approach for romance options in Dragon Age: Inquisition, and how it plans to make "approval" a less vital factor.-
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Something about the Bioware Romance options, especially the Mass Effects and DA1, just really make these games so much better for me and I'd be greatly disappointed if they were lacking or had not been improved. I think I become much more invested in the characters and that it also gives the games more of that epic cinematic feel.
I just hope we get more options, and that the romances are a little more exciting. It seems like no matter what the personality type is, the characters are almost always willing to hop in the sack with you without enough romance development. I'm kind of looking for more of the Leia/Han hate-love relationship we see in all good adventure romance movies. I want more Morrigans.-
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there was in a DA bioware game. If they're trying to do more of that, great. But it seems a little contradictory that they aren't tying approval rating to romance. Some personality types that would make sense I'm sure, but if you're romancing this sweet angel of an elf it wouldn't make sense for her to sleep with you if you're constantly slaughtering people left and right.
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Pretty much this for all conversations (romantic or otherwise).
http://www.youtube.com/watch?v=SOgXwElNSpU&feature=player_detailpage#t=127
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