Borderlands 2 level cap increase coming September 3
Gearbox has shared more details on the level cap bump, "Overpower" levels, and Headhunter missions coming as DLC to Borderlands 2.
Borderlands 2 isn't done with downloadable content by a long shot. On September 3rd, the level cap will be bumped all the way up to 72. And a future update will let you "Overpower" beyond that too.
The upcoming Digistruct Peak area sends you on a mission from Patricia Tannis, in which you make your way through a series of Borderlands 2 enemies. It's balanced for four players, so not the sort of thing you want to take on solo. The enemy classes will grow progressively stronger, and then become more randomized as you gain new "Overpower" levels.
Though the new level cap will be set at 72, the Overpower levels let you go past that number. If you enter a special arena at max level, you'll be able to unlock those levels starting at Overpower level 1. Then, when you host the game with friends, you can set which Overpower level you want to play at. That will give you access to monsters and loot up to level 80.
Gearbox explained to Digital Trends that it is using this method, rather than a full unlock of level 80, because it is running out of skill points for players. Instead of letting players unlock every ability, Gearbox still wants to keep skill trees diverse.
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Steve Watts posted a new article, Borderlands 2 level cap increase coming September 3.
Gearbox has shared more details on the level cap bump, "Overpower" levels, and Headhunter missions coming as DLC to Borderlands 2.-
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I'm still on my first playthrough, lvl 38 and the Hammerlock dlc feels like a grind, shit's been so boring. Torgue was horrible, Scarlett so so. I'm saving Tiny Tina's for last, hopefully it'll redeem the game.
I still can't wrap my head around people who are on their 3rd or 4rth playthough, the shooting is the most generic thing and the skill trees are all passive skills that add little fanfare to the whole thing.
Don't get me wrong, the writing in the main campaign was awesome and I enjoyed that the most, but the game itself not so much.
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Yeah. The dichotomy of those who love BL1 vs BL2 would be an interesting study in itself. This guy sums up my issues with BL2: https://groups.google.com/d/msg/comp.sys.ibm.pc.games.action/ncOxUleZLac/WMnFH-I7utcJ
Now, L4D1 vs 2, I can understand and sympathize with those who prefer one over the other (1 has a darker tone and palette, etc), but I just took an instant dislike to most of BL2, and came away feeling they'd jumped the shark on this series.
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Tried playing Borderlands 2. After 13 hours, I was bored out of my mind and quit. Maybe it would have been more fun if I wasn't playing solo...but the art style is terrible!
I can't get used to it. Even so, it's a boring game and I regret getting it, even on sale. I wish they had stuck with the "gritty" art style back when they were first designing the original Borderlands. Oh well. Did I mention it was boring?-
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It would have stopped my eyes from bleeding...and yes, the art style had a LOT to do with it being boring. It stressed my eyes out, it looked unappealing, and hell, if they just got rid of those black lines outlining everything, I would have spent more time playing the game. But it did strain my eyes since the art style is an eyesore...but again, at least make the black outline optional. I don't read comic books I don't want to play a comic book. I gave them a try at least.
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