EverQuest Next Landmark videos show off building

It hasn't happened in many yonks, but EverQuest Next actually has me excited about an MMORPG. Sony Online Entertainment has showed off the landscaping players will be able to do in EverQuest Next Landmark, the free world-building spin-off, and oh it's quite something indeed.

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It hasn't happened in many yonks, but EverQuest Next actually has me excited about an MMORPG. Sony Online Entertainment has showed off the landscaping players will be able to do in EverQuest Next Landmark, the free world-building spin-off, and oh it's quite something indeed.

While EQ Next is still a fair way out, Landmark is due to launch this winter. Players will be able to stake a claim on land and start building away, protected from other players. It's not purely building, as you'll need explore around to gather resources and craft tools and whatnot.

SOE may bring particularly flashy Landmark creations into actual EverQuest Next, making them part of the world when it launches. From a cynical perspective, it's getting us to do its work. If you're more excitable, it's pretty ruddy special that your creations may be seen by the world.

The Gamescom presentation is up on Twitch, with more on the game in general and the creation tools we'll get to play with (jump to 19:40 for that), but here are some building timelapses:

From The Chatty
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    August 22, 2013 6:00 AM

    Alice O'Connor posted a new article, EverQuest Next Landmark videos show off building.

    It hasn't happened in many yonks, but EverQuest Next actually has me excited about an MMORPG. Sony Online Entertainment has showed off the landscaping players will be able to do in EverQuest Next Landmark, the free world-building spin-off, and oh it's quite something indeed.

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      August 22, 2013 6:39 AM

      As a former base builder in CoH, that landmark thing makes me kind of drool.

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      August 22, 2013 7:46 AM

      Yonks? Where are you from Alice?

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      August 22, 2013 7:50 AM

      I have not paid any attention to this game, but got an invite to apply for the beta (lol)

      Why should I care about this?

      I am an old school EQ player. Enchanter for life.

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      August 22, 2013 8:08 AM

      I am going to give this mmo a try. Guild wars 2 is the only other mmo I have played and I like it but the feature eq next is showing off make it seen like the game world is much more player base driven and I like that.

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      August 22, 2013 8:34 AM

      Very cool stuff, I love that they're trying to do something very different with all this.

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      August 22, 2013 8:46 AM

      I am a hardcore EQ fan and I liked EQ2, but I'm sure they will find a way to fuck this up.

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        August 22, 2013 9:27 AM

        Its free to play, so you can assume they've already fucked it up.

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          August 22, 2013 10:20 AM

          I wouldn't say that. I'm having more fun with GW2 than I had with other recent MMO's.

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            August 22, 2013 12:03 PM

            You had to buy gw2 though, right?

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              August 22, 2013 3:37 PM

              Oh...I assumed it was going to be $60 for the box but then no monthly subscription.

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      August 22, 2013 9:00 AM

      They licensed the engine from this guy who is doing cool work.

      http://procworld.blogspot.ca

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        August 22, 2013 9:32 AM

        Holy SHit! That is insane and the dude has crazy SKILLZ!

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        August 22, 2013 11:11 AM

        [deleted]

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          August 22, 2013 2:52 PM

          It's simple, really. From his blog:

          This problem is linked to the sampling theorem and Nyquist frequencies. In a nutshell what this means is you can only reconstruct some information if your sampling frequency is at least twice of the information's frequency. If that sounds weird to you, you are not alone. As it turns out, we live in a freaky reality. Things, regardless of them being real or virtual, have frequencies sort of baked into them and their arrangements. In this particular case the virtual tree trunks had frequencies that were higher than the voxel frequency used to represent them. These trunks would just disappear.

          Basically, something something NyQuil something voxels

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      August 22, 2013 11:16 AM

      [deleted]

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      August 22, 2013 11:34 AM

      I'm waiting to see the Troll art before I get hyped up too much.

      http://chattypics.com/files/everquest_yhad0958nf.jpg

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      August 22, 2013 2:08 PM

      I was totally hyped until the "no roles" release, boner deflated. I don't want a role-less game like GW2 or whatever, roles are what make MMO's fun. Sigh.

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        August 22, 2013 3:01 PM

        Thing is, there are tanks and healers in the game...you just don't have to use them in the traditional sense. Because they have released so little information about this, we are all left wondering how that is going to work. But if you improve mob AI, the notion of a tank holding aggro goes out the window. From what I've read, it seems like depending on what class you have active, you will have different ability slots (i.e., 1 utility, 1 defensive, 2 offensive) so the notion of roles could still be there, but just not in the way we are accustomed.

        /shrug until they give us more, though, this is going to concern everyone.

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      August 22, 2013 2:09 PM

      How many yonks in a fortnight?

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