Dead Island: Epidemic's MOBA gameplay detailed
Dead Island: Epidemic eschews the first-person view the series has been known for, and instead goes for the same top-down view of so many other MOBAs. Still, it stays true to the series' focus on crafting
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Andrew Yoon posted a new article, Dead Island: Epidemic's MOBA gameplay detailed.
Dead Island: Epidemic eschews the first-person view the series has been known for, and instead goes for the same top-down view of so many other MOBAs. Still, it stays true to the series' focus on crafting-
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This is how a bunch of product industries work, especially when the companies are hounded to hit the numbers, and fall back on trend-chasing, instead of having a proper product pipeline. At this point, it feels like "It would cost too much and hurt our quarterly earnings per share to cancel this, so keep working on that MOBA."
This is essentially what happed to the XCOM shooter, and Elder Scrolls Online, and probably also this MOBA. Either that, or it's a quick 1-year project to fill a gap in the release schedule (like Halo: Spartan Assault being released in a year where Halo 5 won't be announced yet).
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