WildStar allows buying subscription time with in-game gold
Carbine's WildStar is an interesting one, seeming not to particularly innovate but refining and bringing together lessons learned from the past decade of MMORPGs. Publisher NCsoft today revealed it'll charge monthly subscription fees, but with a twist picked up from EVE Online: players can buy time cards with in-game gold.
Carbine's WildStar is an interesting one, seeming not to particularly innovate but refining and bringing together lessons learned from the past decade of MMORPGs. Publisher NCsoft today revealed it'll charge monthly subscription fees, but with a twist picked up from EVE Online: players can buy time cards with in-game gold.
As with all these subscription-y things, it'll come with 30 days of game time in the box. From there, you can get extra time by paying for a monthly subscription, or by buying a single 'C.R.E.D.D.' 30-day time card for real money from Wildstar's website. And it's these C.R.E.D.D.s that people can then sell in-game for virtual cash.
"So for those of you who don't want to pay a subscription fee: you can use your first month of gameplay to earn gold while playing WildStar. When the next month comes around, instead of paying the monthly subscription fee, you can use gold earned in-game to purchase C.R.E.D.D. from other players," executive producer Jeremy Gaffney said in the announcement.
This does rely on people buying cards with real cash to sell for make-believe money, but as the sellers get to name the price, the market should settle on an amount worthwhile for both sides.
Gaffney added, "We see this as a safe and secure way for players who want to buy gold to have a way of getting some in-game cash without funding gold farming outfits and all the hacking and scamming that can entail." Everybody wins!
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Alice O'Connor posted a new article, Wildstar allows buying subscription time with in-game gold.
Carbine's WildStar is an interesting one, seeming not to particularly innovate but refining and bringing together lessons learned from the past decade of MMORPGs. Publisher NCsoft today revealed it'll charge monthly subscription fees, but with a twist picked up from EVE Online: players can buy time cards with in-game gold.-
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Lessons learned from the past decade except for the one about monthly subs consistently failing unless you are Warcraft. EVE gets away with it because there is absolutely nothing else out there approaching it... Wildstar does not appear to be an EVE.
I'm surprised... considering it's NCSoft, I was kinda expecting the GW model, since that seems to have worked out pretty well for them.
At any rate, I'm going to go ahead and assume there is a team over there somewhere already working on the inevitable free-to-play transition. :P -
I was excited for this game, but I guess I'll just wait the standard 6 months until it goes F2P. The only MMO customers in the world that are willing to pay $15/month for a game are already playing WoW, and it has been proven at this point that WoW gamers won't pay for any other games. I'm surprised that any company would intentionally stumble out of the gate like this.
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I'm the exact opposite. I no longer have the free time to sink into MMO's that would justify the monthly sub, so their just a barrier of entry for me.
I love being able to fire up GW2 and PS2 whenever I want and never have to worry about a monthly sub. If I spend money in their marketplace it's usually because I'm drunk for some dumb cosmetic item that I didn't need at all.
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Where to even begin, one major difference that completely trumps other MMOs is the gathering and crafiting systems. Instead making you read a lot, here's some really good videos going into detail about them. He articulates it better than I could.
http://www.youtube.com/watch?v=e8N4m2BbQik&list=PLwqmJc2W13VQNocsZlqWDhbfVHYzzasv4
http://www.youtube.com/watch?v=cJEEYpV8GaM&list=PLwqmJc2W13VQNocsZlqWDhbfVHYzzasv4
I'd recommend out checking out the other XIV video's on this guy's channel, lot's of good info. -
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