That Dragon, Cancer an Ouya exclusive
That Dragon, Cancer, an indie game that chronicles a child's battle with terminal cancer, has received an investment from Ouya to make a full exclusive release.
That Dragon, Cancer, an indie game that chronicles a child's battle with terminal cancer, has received an investment from Ouya to make a full, and newly exclusive, release. The small team is now expanding the 10-minute demo into prototypes that will ultimately include six or seven vignettes, aiming for a late 2014 release.
That Dragon, Cancer is the product of a four-man team, and tells the story of Joel, the 4-year-old son of one of the developers, Ryan Green. With the additional funding, they're planning to hire additional developers. Some ideas for vignettes include doctors treating Joel, or the child learning to walk again after treatment.
"Hopefully, it will give people a richer view into fighting cancer," Green told Polygon.
The team wants to make the full game show a broader range of emotions as well, as opposed to the intense singular demo. "There will be fun parts, funny parts," Green said, "so to kind of pigeonhole it just as dramatic or sad wouldn't be accurate. I hope people don't get the impression that you're simply watching a kid die."
If you'd like to try out the demo as it stands so far, it will be shown off at the PAX Prime indie booth later this month.
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Steve Watts posted a new article, That Dragon, Cancer an Ouya exclusive.
That Dragon, Cancer, an indie game that chronicles a child's battle with terminal cancer, has received an investment from Ouya to make a full exclusive release.-
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What, Icarus Proudbottom In: The Curse Of The Chocolate Fountain?
http://www.rockpapershotgun.com/2011/01/26/bird-strike-curse-of-the-chocolate-fountain/
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I don't think they are competing with anyone.
The point of OUYA was to provide a platform for exactly this kind of game. So not only is it Indie friendly but it also gives the triple A devs a space to try new ideas and concepts even before they go on the other platforms.
So take Infinity Ward for example. Those guys do nothing but shooters all day long. But what if they wanted to try a Farm Simulator. No one in the industry would even entertain that conversation let alone finance it. This is were OUYA comes in. It allows these practically anyone the opportunity to create that kind of game.
I think its not only necessary but needed.
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