That Dragon, Cancer an Ouya exclusive

That Dragon, Cancer, an indie game that chronicles a child's battle with terminal cancer, has received an investment from Ouya to make a full exclusive release.

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That Dragon, Cancer, an indie game that chronicles a child's battle with terminal cancer, has received an investment from Ouya to make a full, and newly exclusive, release. The small team is now expanding the 10-minute demo into prototypes that will ultimately include six or seven vignettes, aiming for a late 2014 release.

That Dragon, Cancer is the product of a four-man team, and tells the story of Joel, the 4-year-old son of one of the developers, Ryan Green. With the additional funding, they're planning to hire additional developers. Some ideas for vignettes include doctors treating Joel, or the child learning to walk again after treatment.

"Hopefully, it will give people a richer view into fighting cancer," Green told Polygon.

The team wants to make the full game show a broader range of emotions as well, as opposed to the intense singular demo. "There will be fun parts, funny parts," Green said, "so to kind of pigeonhole it just as dramatic or sad wouldn't be accurate. I hope people don't get the impression that you're simply watching a kid die."

If you'd like to try out the demo as it stands so far, it will be shown off at the PAX Prime indie booth later this month.

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  • reply
    August 13, 2013 11:30 AM

    Steve Watts posted a new article, That Dragon, Cancer an Ouya exclusive.

    That Dragon, Cancer, an indie game that chronicles a child's battle with terminal cancer, has received an investment from Ouya to make a full exclusive release.

    • reply
      August 13, 2013 11:31 AM

      this is encroaching on my IP of a game where you suffer from really bad diarrhea

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      August 13, 2013 11:32 AM

      is the twist that the Ouya is the cancer?

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      August 13, 2013 11:36 AM

      What an odd game to try and secure as an exclusive. I mean, maybe if you were an established console it would be a bold statement but when your competition has exclusives like Halo and Uncharted, it's strange to go after the cancer game.

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        August 13, 2013 11:43 AM

        I don't think they are competing with anyone.
        The point of OUYA was to provide a platform for exactly this kind of game. So not only is it Indie friendly but it also gives the triple A devs a space to try new ideas and concepts even before they go on the other platforms.

        So take Infinity Ward for example. Those guys do nothing but shooters all day long. But what if they wanted to try a Farm Simulator. No one in the industry would even entertain that conversation let alone finance it. This is were OUYA comes in. It allows these practically anyone the opportunity to create that kind of game.

        I think its not only necessary but needed.

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        August 13, 2013 4:01 PM

        Very odd move. Such a serious topic, but it's an OUYA EXCLUSIVE CANCER GAME!!!!!!!111!!!

    • reply
      August 13, 2013 11:37 AM

      Does anyone really have a desire to play a game about a child's battle with terminal cancer?

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        August 13, 2013 11:44 AM

        does anyone really have a desire to play an Ouya?

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        August 13, 2013 11:58 AM

        Yes, why not? A game a lot of people loved last year was about the struggles a transgendered person goes through. That's not any more "fun" sounding.

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        August 13, 2013 12:10 PM

        Are film and literature the only mediums allowed to deal with serious topics?

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          August 13, 2013 12:21 PM

          Yes

        • reply
          August 13, 2013 12:41 PM

          They're not but it also doesn't mean it would make a good game either.

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          August 13, 2013 12:41 PM

          maybe they should stop calling it a game

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            August 13, 2013 12:47 PM

            Your Leukemeter™ is full.

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            August 13, 2013 1:27 PM

            This is what I was thinking, but what else could it be called? I think video games' biggest hurdle for being recognized as a legitimate art form is that its name has a connotation of playful immaturity.

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              August 13, 2013 1:33 PM

              these projects will naturally be perceived as pretentious they might as well roll with it and call them interactive tales or something else that's more evocative of what they're trying to accomplish. braid worked because it had the facade of a game with an underlying serious story.

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        August 13, 2013 12:28 PM

        Yes, but I also enjoy empathy sometimes, because I'm normal.

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        August 13, 2013 12:40 PM

        Nope.

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        August 13, 2013 1:14 PM

        I'm torn. I lost my step dad to cancer a few years ago and I know a lot of Shackers have list loved ones too, so this would be sort of reliving that and I don't know if I want to.

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        August 13, 2013 9:27 PM

        Fuck no.

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      August 13, 2013 12:07 PM

      Maybe there is a demographic for a game like this, but personally I play games to escape reality not be reminded of it -- especially stuff like this

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        August 13, 2013 12:15 PM

        Does that also apply to movies, music, and books?

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          August 13, 2013 9:19 PM

          Movies, music, and books are someone else. There's distance there.

          VG is about you.

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      August 13, 2013 12:09 PM

      WOW! What a great exclusive- NOT!

      Go ahead and make the game, but then don't restrict the distribution for it. Why make it an exclusive? To get PR? It sure isn't because consumers are clamoring for this game. This is just a desperate stunt showcasing how few worthy exclusives OUYA has...

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      August 13, 2013 2:52 PM

      What a shame.

      They've limited not only their audience to a fraction of what was possible, but also heavily stunted any chance of sparking scholarly / ludologic discourse. Thus, morbidly, reinforcing the perceived stigma of this being just a game.

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      August 13, 2013 5:36 PM

      Shame that most people won't be able to play this. I don't begrudge them, though, a solid source of funding. It is better than people bankrupting themselves and mortgaging their family's futures with no outside financial support.

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      August 13, 2013 8:54 PM

      Fun fact: Games like this help cancer-stricken children heal. The more games like this are purchased, the more it funds other projects that do the same thing for more people.

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