Xbox One game DVR requires Gold subscription

As with Xbox 360, certain features on Xbox One will be exclusive to Live Gold members. One of those features is "game DVR," which enables users to record and share up to five minutes of gameplay footage.

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As with Xbox 360, certain features on Xbox One will be exclusive to Live Gold members. One of those features is "game DVR," which enables users to record and share up to five minutes of gameplay footage. The Gold requirement is unsurprising, given that most online-enabled features on Xbox are blocked behind a paywall. With game DVR, clips are stored in the cloud, with "magic moment" clips stored on Xbox Live gamercards.

"You'll be able to see these clips in the Xbox One Guide, in your own game DVR collection, and when you are looking at gamercards on the system," Microsoft's Marc Whitten explained.

DVR captures are limited to 720p at 30fps, Microsoft confirmed to IGN. And only Gold users will be able to use the feature. "Game DVR features will be available to Xbox Live Gold members only," a spokesperson told One Hit Pixel (via NeoGAF).

Other Gold-exclusive features for Xbox One mentioned by the Live official website include OneGuide, which offers "customized" TV listings based on what's popular within the Live community. Skype is also exclusive to Xbox One and Xbox Live Gold.

Andrew Yoon was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    August 7, 2013 9:00 AM

    Andrew Yoon posted a new article, Xbox One game DVR requires Gold subscription.

    As with Xbox 360, certain features on Xbox One will be exclusive to Live Gold members. One of those features is "game DVR," which enables users to record and share up to five minutes of gameplay footage.

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      August 7, 2013 9:06 AM

      An entire five minutes? Oh lawdy!

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      August 7, 2013 9:23 AM

      sounds good. I pay for gold have nothing to worry about. I have gold and I just want the family share thing so i can share my gold with my kid.

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      August 7, 2013 9:39 AM

      I'm probably alone in this, but this makes me rage. All the talk about how it's a core feature and how it's always running in the background no matter what, but it's a complete waste of resources if you don't pay their sub fee. I've only ever paid for ~6 months of Gold since the 360 launched because I mostly play single player games.

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        August 7, 2013 9:41 AM

        at this point it should be understood that to really own an XB1 gold is mandatory.

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          August 7, 2013 10:00 AM

          Yeah, the 360 has slowly become that way too. Imagine my surprise the night I came home from work, put on my headset, and joined the chat group with my friends (as I had done every night for several months) only to get a popup message that said Silver members could no longer voice chat. No dashboard update, no new ToS, just a glaring middle finger from Microsoft shining at me in the middle of the night.

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        August 7, 2013 9:58 AM

        [deleted]

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          August 7, 2013 10:00 AM

          I fail to see how that has anything to do with needing a Gold subscription.

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            August 7, 2013 10:16 AM

            [deleted]

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              August 7, 2013 10:33 AM

              Thank you for a lesson in circular logic.

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                August 7, 2013 1:12 PM

                think of it this way:
                it relys on the cloud. the cloud costs money to maintain. so you gotta pay to use it.

                MS has already proven they're more than capable of providing a great online service & community with Xbox 360's Live.

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                  August 7, 2013 1:56 PM

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                  August 7, 2013 2:41 PM

                  [deleted]

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                    August 7, 2013 3:35 PM

                    [deleted]

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                      August 7, 2013 3:37 PM

                      Is everything you said not equally applicable to the PS4 and its recording/streaming solution?

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                        August 7, 2013 3:49 PM

                        [deleted]

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                          August 7, 2013 4:01 PM

                          It has to do with your big Xbox One tirade right there about the feature being shitty and poor messaging. Sony hasn't given any real details yet either. The fact that they've put multiplayer behind a paywall now suggests to me they'll be using this generation to reset expectations for what's free vs paid. I would honestly be surprised if either system gave you access to the raw recording to put on a USB stick and do whatever with, same as every other appliance computing device of recent years. If that's a thing that's important to you you're going to want to stick to PCs.

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                            August 7, 2013 4:19 PM

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                              August 7, 2013 4:29 PM

                              I meant raw in the sense of accessing it via some file browser.

                              Like I said, I never expected that to be the case. I expect the sharing UI to just maybe let you choose a couple major providers and put your video there. Much like existing games that have this sort of functionality just let you put it on YouTube or the company's own site and nowhere else (ex you can't email yourself the video file afaik).

                              I mean, realistically what percentage of people are going to put these clips anywhere but YouTube? The console will have some basic video editing UI and then you'll be set. If you're someone who wants to do some crazy streaming show with fancy overlays and video editing you'll probably have to do the same thing that you'd do today to capture/stream console games.

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                                August 7, 2013 4:51 PM

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                                  August 7, 2013 5:36 PM

                                  You need to justify development of these features with real user scenarios. You keep comparing this to transferring save games but it's completely different. It's important to allow people to move between consoles with their save game/progress (either their own multiple consoles or a friend's machine). At the beginning of the console cycle the only possible way to do this was allowing save games to be moved via USB devices. That's justification enough for a feature that has security implications. This scenario is completely different. As I said, how many people who want to share a video are not going to put it on YouTube or be unhappy if they can only put it on YouTube? It's a tiny number of people to do a bunch of extra work for what is ultimately a more cumbersome workflow than just allowing for a way to share to other services in the UI.

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                                    August 7, 2013 5:52 PM

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                                      August 7, 2013 6:34 PM

                                      If you consider the idea that the vast majority of people will want to share video on the dominant video sharing platform a strange and unlikely scenario then yes, this conversation is pointless.

                                      Likewise I can point to the number of existing videos of games on YouTube as proof that there are a meaningful number of people who want this feature. I could point further to existing games that have had to build this feature themselves. I could point to decades of sports games that allowed you to save replays to show your friends.

                                      I really have no idea why you think this will be a feature with some huge perf impact that devs will get to opt into if they don't need the cycles foe their game. There's a reason these machines are using significant OS overhead and they're not going to turn into PCs with variable spec targets for a dev depending on what features they want to use.

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                                        August 7, 2013 6:49 PM

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                                          August 7, 2013 7:05 PM

                                          Even if I were to grant all the silly conditions you're saying apply (as if the Xbox is going to be constantly uploading a stream of your gameplay just in case you want to save a clip...), the answer to your question is still obvious: for singleplayer games (and clearly people like this scenario since they're bitching about needing Gold to use this feature, implying they don't care about multiplayer).

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                              August 7, 2013 5:00 PM

                              I would have been remarkably surprised if either company had given you the ability to access the video directly from the HDD; it would have required them to spend more time and money on software for a feature that maybe 1% of customers would ever use since I'm sure there are tools already in the console OD to let you share it to major video services.

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                  August 7, 2013 5:42 PM

                  Dear fucking god i wish you learned what the fucking 'cloud' was.

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        August 7, 2013 6:43 PM

        Buy a ps4.

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        August 8, 2013 5:10 AM

        [deleted]

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      August 7, 2013 9:40 AM

      Another fail

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      August 7, 2013 9:51 AM

      I suspect they are going to magically tweak the OS though the power of the cloud and upgrade the buffer length to 15 minutes before launch.

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        August 7, 2013 10:00 AM

        [deleted]

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          August 7, 2013 10:11 AM

          The always on live 5 mins thing is actually very cool that it can be run without any setup. But yeah it's going to be really interesting how the "proper" streaming and "letsplay" features from twitch actually work.

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          August 7, 2013 10:30 AM

          [deleted]

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            August 7, 2013 11:41 AM

            My operating assumption with MSFT is that almost everything is/will be behind a Gold paywall.

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      August 7, 2013 10:08 AM

      What another bunch of unmitigated douchefuckery.

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      August 7, 2013 10:14 AM

      Eh, a gold sub is already required for so many core features that it is just a cost I build into my annual gaming expenditures.

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        August 7, 2013 10:25 AM

        I never play mp on my xbox (I have a pc for that). Gold is worthless to me. hate that they have a subscription model for features I wouldnt use just to get a few I would use

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          August 7, 2013 10:29 AM

          Yeah, it sounds like you would only play exclusives, so like 3-4 games a year? Definitely shitty that you would need to get Gold just for that, but would you play it enough to take advantage of the video sharing?

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      August 7, 2013 11:35 AM

      Won't be a huge shock to most people to find that every software feature of the Xbox One will require a Gold subscription. The only thing you can do for free on your 360 is play offline games, stream a select few media formats over your local network, play local games, and order pizza.

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      August 7, 2013 1:03 PM

      Good job Micro$oft! Next we will need Gold to just say the name. You making the WiiU look better all the time!

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        August 7, 2013 1:17 PM

        Except the Xbox One will have games

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        August 7, 2013 1:55 PM

        [deleted]

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          August 7, 2013 5:03 PM

          But what are we supposed to get righteously indignant about if we acknowledge what has been common knowledge for years now?

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          August 7, 2013 5:14 PM

          They are making that clear that's for sure. I refuse to pay for Gold not worth it for me. Now it's be becoming apparent the Xbox isn't worth it now either. To bad as I am A Microsoft fanboy.

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        August 7, 2013 5:02 PM

        I love when posts indicate that they're not worth reading in the first sentence.

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      August 7, 2013 1:18 PM

      I'm sad to hear this. I'm actually quite excited about these video features as I always have stupid stuff happen to me while playing games and love telling people these stories. I can't wait to actually show them what happened instead! Too bad I already dropped live since I play multiplayer on my PC and don't care for any of the exclusive multiplayer games on xbox anymore since halo4 changed halo. I guess I'll just stick with PC and PS4 for a while then.

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      August 7, 2013 3:51 PM

      Needing gold to use half the features of the console was my main reason I've not bought a console game for at least 18 months.

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      August 7, 2013 3:54 PM

      That's reasonable. You need Gold to play multiplayer games. If you aren't into the social aspect of games, then why would you want to record and share your videos?

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        August 7, 2013 5:06 PM

        Because [insert convoluted excuse I just came up with to justify sperging despite the fact that I never planned on buying the console in the first place], that's why!

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        August 7, 2013 6:52 PM

        lol what? Recording and sharing games doesn't require multiplayer anything. Most of the let's plays I've ever seen are single player games. Not playing multiplayer doesn't mean you're not into the social aspect of games, it just means you're not into the specific social aspect that multiplayer represents. There are plenty of other ways to be social with games.

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      August 7, 2013 5:43 PM

      It would be useful if people began including the yearly cost of a Gold subscription to the price of the Xbox One when referring to its cost.

      $529 - $559 depending on discounted subscription deals

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        August 7, 2013 5:47 PM

        You may have to end up doing this with the PS4 too, but we have so few details on what is/isn't behind their pay wall at this point.

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          August 7, 2013 6:45 PM

          Netflix and Hulu aren't. But multiplayer games are last I've heard. =(

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        August 7, 2013 6:06 PM

        [deleted]

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        August 7, 2013 6:36 PM

        we can do the same for the PS4 if you're interested in the features it has locked behind PSN+ (multiplayer and who knows what else, currently auto updates and cloud saves on PS3)

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