The unsuccessful Legend of Zelda CG movie pitch from Imagi Animation
Imagi Animation Studios, best known for their work on the theatrical TMNT and Astro Boy, once pitched a CG film based on the world of The Legend of Zelda.
Imagi Animation Studios, best known for their work on the theatrical TMNT and Astro Boy, once pitched a CG film based on the world of The Legend of Zelda. Nintendo didn't pick it up.
Superannation (via Kotaku) discovered the clip in an animator's portfolio. The pitch came in 2007, and is a rather big-budget look at what could have been.
-
Andrew Yoon posted a new article, The unsuccessful Legend of Zelda CG movie pitch from Imagi Animation.
Imagi Animation Studios, best known for their work on the theatrical TMNT and Astro Boy, once pitched a CG film based on the world of The Legend of Zelda.-
-
-
-
Well, it is a mockup video. It exists as a sort of proof of concept that Imagi wanted to show to Nintendo or whoever. Second, the Zelda universe is anything but bland. Some of the individual games come across that way, but that's mostly due to technological limitations. Also, traveling and most major events in fantasy worlds take place in wide-open plains, mountains, rivers, and so on. Characters venture into more populated areas on occasion, then head back out into the wild. Zelda's no different.
-
-
-
-
-
No way! At the very least, LOTR has a very unconventional hero in Frodo being a non combat oriented underdog. Or Princess Bride's unconventional humor or Conan's wanton uncouth nature. They all have interesting takes on either character or universe or tone or something. Link is a blank protagonist and the Zelda universes is largely constructed for the sake of good level design rather than unique thematic elements, at least the older iconic ones were. I think you could make a case for Twilight Princess or Wind Wakef having a more unique palate to work with
-
-
Sorry, I think my point wasn't clear because you misunderstood it. Those other stories have unique interesting qualities baked into their protagonist or tone or setting. Canonical Zelda does not. Take that trailer and swap out costumes, and you would not even recognize it remotely as Zelda.
I think you are right in that the later titles have far more going for them. The trouble I think is that people's nostalgia thinks of Zelda as the NES and SNES titles. I think you could make a fantastic movie out of Skyward Sword or Wind Waker, but people expect the original or maybe Kink to the Past -
-
-
-
Can you name any that are household names? Frodo is probably a prototypical underdog, since his hero trait is his incorruptibility and maybe his friendship with others. Are there many other major works make a main hero out of that kind of character?
I will admit that Conan is probably an outdated fiction, since I assume he was a precursor to all these other titles you speak of. Though I guess many would argue that no one is quite like Conan.
I suppose what I'm trying to say is that if you consider LOTR to be generic, then Zelda must be super generic.-
lotr is as generic as you can get, archer elf, ax wielding dwarf, deposed king that has to rise up to thwart evil.
I guess it comes down to that you think zelda is generic fantasy, and I am stating that by your definition all fantasy is generic. It's only one you delve into the source material and learn about the world that it becomes less generic.
-
-
-
-
-
-
-
The cycle of heroes is a meta idea to tie together products, not a story. It does not ever enter into the mythology in a concrete way, nor does it pose any conflict to the characters. It's hard to say that it's anything you would write a movie around.
Good music is not story.
The few times that odd digital nature came about were only in the later Zelda's and not really a major part of the mythology or tone or characters.-
-
-
-
-
-
-
-
Oh, sure, but many of the games have that. In Ocarina you've got a Link who finds out he's not what he grew up thinking he was and ends up more or less cut off from the family he grew up with. In Twilight Princess he's initially just trying to lift a curse and then gets pulled into the larger issues of the world. Skyward Sword has the added romance with Zelda, etc.
-
-
-
-
-
-
Where in this post is there any such specificity? http://www.shacknews.com/chatty?id=30589417#item_30589417
-
http://www.shacknews.com/chatty?id=30590126
At e part where I say "I think you are right". Jeez, Internet discussions are the worst! We're debating about debating! Serenity now!
-
-
-
-
-
-
-
-
-
-
To do it right, it would have to be a really strong (voice-)actress who could carry the entire movie herself. I'm not even entirely convinced it could be done in a way that would attract general audiences. The closest I can think of without going into semi-experimental stuff is I Am Legend or to go with Pixar, WALL-E.
-
-
-
oh, just have to go here
http://adam-3d.com/?p=662
-
-