Monaco dev 'disappointed' by low sales on Xbox
Monaco: What's Yours Is Mine developer Andy Schatz dropped into a Reddit thread and noted a displeasure in sales for the Xbox Live Arcade version of the game.
Perhaps due to its numerous delays, the Xbox 360 version of Monaco: What's Yours Is Mine hasn't fared particularly well. Developer Andy Schatz said that he was "disappointed" in sales via XBLA.
"I was never depending on the Xbox being our primary revenue generator, but I was very disappointed in Xbox sales nonetheless," Schatz said in his post. He did not go into further detail, feeling it better to keep specific complaints between himself, Microsoft, and publisher Majesco.
While the Xbox version may not have been worth it, Pocketwatch can now move onto a new platform. A Linux version of Monaco is currently in the works and is coming soon. The Mac version of the game launched earlier this month.
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Ozzie Mejia posted a new article, Monaco dev 'disappointed' by low sales on Xbox.
Monaco: What's Yours Is Mine developer Andy Schatz dropped into a Reddit thread and noted a displeasure in sales for the Xbox Live Arcade version of the game.-
honestly the game is good but it's pretty visually difficult to get into for a casual player (I failed to convince my gf) and it's not mechanically robust enough to play singleplayer. I just went through the demo again last night with a friend who'd never played it and we had fun but I couldn't bring myself to buy it because I know it's completely different couch co op vs singleplayer, and it's at its best with 3-4 people which I'll never do.
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Well, it's still 33% off, if that helps.
http://store.steampowered.com/app/113020
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