First-party games on PS4 and Xbox One to remain $59.99
Next-gen gaming won't cost more at retail, as both Microsoft and Sony have confirmed that first-party games will stay at $59.99.
Through inflation and increased development costs, the transition to new hardware sometimes signals a higher price tag for the games themselves. Both Microsoft and Sony have assured that their first-party titles will remain at $59.99, the standard price established on current-gen systems. Based on retail listings, it appears third-party publishers plan to follow suit as well.
"I can confirm that Microsoft Studios games on Xbox One will be $59.99 (MSRP)," a company representative told Polygon. When we asked Sony if their pricing will follow, they responded: "Correct, we have announced the pricing for our first party line up of PS4 launch and launch window games. All four titles, Killzone: Shadow Fall, Driveclub, Knack, and inFamous Second Son are all $59.99."
But what about third-party retailers? Most publishers have not publicly commented on their pricing plans yet, however online retailers like Amazon and GameStop have also been offering next-gen game pre-orders with the $59.99 price tag. Due to pre-order price guarantees, these retailers would be locked into these prices, so it only makes sense for online retailers to take those steps if they're relatively certain those prices are final.
Shacknews has contacted third-party publishers for comment on their pricing plans for next-gen.
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Steve Watts posted a new article, First-party games on PS4 and Xbox One to remain $59.99.
Next-gen gaming won't cost more at retail, as both Microsoft and Sony have confirmed that first-party games will stay at $59.99.-
...yes but all titles on amazon.co.uk are listed 5GBP higher than 360 RRP
http://www.amazon.co.uk/s/ref=nb_sb_noss_1?url=search-alias%3Daps&field-keywords=QUANTUM%20BREAK
55GBP ~$86 FYI. Americans have it pretty good. -
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I don't think any of the big publishers were jumping on any sales until Valve pushed forward on it first and showed how much crazy money they could make doing it. I don't really foresee MS doing the same thing as much - their mo is seemingly more to lock in a consumer base then exploit them all they can.
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You don't think Valve had to prove that these steep discounts actually resulted in increased profits first before they jumped on the bandwagon? Sure companies know that sales can have that effect, but when you start throwing out numbers like -50%, -75%, -80% they get real scared. Hell, most of the big publisher games on Steam only get down to 50% off at most.
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Hahahah! Oh. No, we promise we won't RAISE prices. This will hopefully make everyone stop asking us about any Steam-type sales or general price reductions, although we're successfully killing off used games which is the current worst thing, even worse than pirates.
Now shut up, we have to plan exclusive pre-order bonuses to give to the largest used game retailer. -
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