Killer Instinct is F2P, offers one free character at launch
Killer Instinct will be free-to-play and offer only one free character at launch: Jago.
The newly-announced Killer Instinct for Xbox One is apparently embracing the free-to-play model. It's a digital-only release, and includes just one character to start. The rest, you'll have to pay for.
IGN reports that Jago is the free character on launch day, and the game will offer returning and new characters for a price. That cost is undetermined, for the time being. If the price is steep, we can probably expect to see quite a bit of Jago vs Jago matches online.
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Steve Watts posted a new article, Killer Instinct is F2P, offers one free character at launch.
Killer Instinct will be free-to-play and offer only one free character at launch: Jago.-
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http://www.youtube.com/watch?feature=player_embedded&v=O6_Ob32JScw Some impressions from someone who regularly contributes to the fighting game community. Also, they are play testing an arcade cabinet at a bar called Stellas in the LA area for people that want to check it out (mentioned in the video).
Not enough to make me want to get an xbox one, but wanted to give some info without blindly bashing it.
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UPDATE – During today’s Killer Instinct exhibition on Mad Catz’ live E3 2013 stream, representatives from Double Helix Games said that the original report saying their game would be strictly free-to-play was a misconception. Killer Instinct will be offered as a complete digital title, but the demo is where things will get interesting.
The trial version will feature Jago as the only playable character, allowing players to try out a limited version of the game. If they want to see more but are still unsure about buying the full game, additional characters, modes, and other features will be available to purchase. This will allow new players to flesh out the demo to fit their needs.
They also announced that Killer Instinct will be made available in various editions, including the standard package, collector’s bundles, and more.
http://shoryuken.com/2013/06/11/killer-instinct-launching-with-xbox-one-in-november-as-free-to-play-digital-title-jago-announced-as-sole-free-character/-
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I fired up Blake Stone 1 from GOG a while back. Since one of the concepts behind GOG is not to mess with the content of the releases, the game still has all the "buy now!" and "ordering info" stuff from the Shareware era (though why they have it in the full version still I'm not sure, I guess if you wanted to buy more copies).
What was Apogee charging for the full, registered 60-level game? $59.99. Yeah, they were asking for Modern Warfare prices on a game which I'm pretty sure shipped on a single floppy disk. I'm pretty sure Wolfenstein 3-D was the same deal. Oh, and they had a special deal going - both Blake Stone 1 and Wolfenstein 3-D (60 levels each) for $89.99.
And the thing is that was actually a good price for the era. Hell, occasionally a SNES game would hit $65-$75. So when I see people complaining about $59.99 for a game these days I just laugh. Compared to the Apogee era, a AAA video game at $59.99 is a ridiculous bargain.
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