PS4 'won't impose any new restrictions on your use of PS4 game discs'
"We are equally focused on delivering what gamers want most... without imposing restrictions or devaluing their PS4 purchases."
"We are equally focused on delivering what gamers want most... without imposing restrictions or devaluing their PS4 purchases," Jack Tretton said at its E3 press conference, pointing out that PS4 will work exactly as PS3 did, with no online checks and no restrictions on what you do with your game disc. "PS4 disc based games don't need to be connected online to play or for any type of identification," he said, a direct jab at Microsoft's policies.
"If you enjoy single-player games offline, PS4 won't require you to 'check in' online periodically," he added. Xbox One, on the other hand, requires online authentication every 24 hours.
There was a lot of applause.
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Andrew Yoon posted a new article, PS4 'won't impose any new restrictions on your use of PS4 game discs'.
"We are equally focused on delivering what gamers want most... without imposing restrictions or devaluing their PS4 purchases."-
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so has it been fully disclosed whether or not a publisher can impose any sort of resell / authentication restrictions on particular titles?
it probably sounds like i'm desperately searching for some chink in the armor...i'm not. i'm just familiar with corporate doublespeak and press conferences and when they say "we will not impose any new restrictions" i want them to also say what the policy will be for devs like ubisoft who love authentication servers and would love to restrict used sales. -
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http://www.joystiq.com/2013/05/15/ea-online-pass-ends/
Reseburg added that "many players didn't respond to the format," despite EA going on record months after instituting Online Passes, reporting it had not seen a "significant" backlash. "We've listened to the feedback and decided to do away with it moving forward."
I think MS has made a huge mistake.
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Sony has such a broad, successful range of 1st party developers now, it's a win/win scenario for them to be lenient about used sales. Each great game you loan to your buddy will still need a PS4 to run and if a potential customer knows he can stock up on a pile of games easily, it'll only make him more willing to spring for the hardware.
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Microsoft's biggest miscalculation was to get out of the 1st party development biz to the extent they did, although Sony was always going to have a leg up over MS when it came to general entertainment industry savvy.
When the PS3 exclusives united the interest of all the different factions of gamer and excited the reviewers as well, that was the tipping point. -
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Sony's come a long way this gen in figuring out just the right formula for a blockbuster game that interests all the different segments of the gaming population and even spills over into general interest a bit. That last part is what's really going to grow in the coming years. Lots of people who don't play games at all heard about Journey and The Last of Us, although whether it got them to run out and buy a PS3 is doubtful. This time around, I think the chances are a bit higher that a wider population may spring for a console out of curiosity - it'll just take one serious cross-over to bust through.
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