EA Sports Ignite engine trailer was pre-rendered
Gosh, wasn't the big reveal trailer for EA Sport's new next-gen engine Ignite exciting? To think, that's how sports games will be on the Xbox One and PlayStation 4! Ah. Well. Not quite. As you may have guessed, that wasn't in-game footage. No, EA says, that was pre-rendered footage which did at least use in-game assets and is supposedly "in line with" how the games actually are.
Gosh, wasn't the big reveal trailer for EA Sport's new next-gen engine Ignite exciting? To think, that's how sports games will be on the Xbox One and PlayStation 4! Ah. Well. Not quite. As you may have guessed, that wasn't in-game footage. No, EA says, that was pre-rendered footage which did at least use in-game assets and is supposedly "in line with" how the games actually are.
"It was all pre-rendered," EA Sports executive VP Andrew Wilson told Polygon. "Listen, we're not hiding behind that fact. This was an event that we've been planning for a number of months on a new platform. And what we wanted to do was use real game assets, so they're all real game assets, straight out of our game teams, but we had to get it into a format that would be usable in this style of event."
Consider it the target EA's aiming for with the next-gen editions of FIFA 14, Madden NFL 25, NBA Live 14, and UFC. Wilson claimed that it was "following where our games are going and certainly in line with what we're seeing in our games right now on console." He added that "our games right now are delivering on that, and in some cases more."
Along with better graphics, Ignite supposedly brings better AI and movement.
We'll see more of those four games at E3, so what they're actually like should soon be clearer.
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Alice O'Connor posted a new article, EA Sports Ignite engine trailer was pre-rendered.
Gosh, wasn't the big reveal trailer for EA Sport's new next-gen engine Ignite exciting? To think, that's how sports games will be on the Xbox One and PlayStation 4! Ah. Well. Not quite. As you may have guessed, that wasn't in-game footage. No, EA says, that was pre-rendered footage which did at least use in-game assets and is supposedly "in line with" how the games actually are.-
Didn't we hear this same bull in 2005 during the PS3 reveal, Killzone 2 was pre-rendered using in-game assets. And with Madden "next-gen" in 2005 with a similar pre-rendered reveal. So they used hi-res textures their 3D artists had already built and used them on their pre-rendered CG trailer models? I guess they think gamers are still idiots and buy into that line from 8yrs ago.
Not sure what is going on here. Is EA Sports so unprepared for these games to hit the shelves in 6 months that they couldn't show any gameplay because it's an embarrassment? Or did Microsoft want to keep games as a minor point of this reveal thus no real gameplay footage or anyone playing a real game was shown/allowed unlike the PS4 reveal?
This either doesn't bode well for EA Sports progress in their XboxOne/PS4 games or this doesn't bode well for MS's interest in the core gamer anymore.
As far as the EA Sports CG trailer itself. I wasn't impressed by it at all. It will be interesting to see what their actual next-gen games look like at E3. And if Microsoft will put games more to the forefront of their E3 presentaton. -
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The Forza stuff looked believable, the way the depth of field behaved like real time stuff tends to. The EA Sports, at best, looked like it needed a crazy amount of work on the simulated subsurface scattering and bloom methods because everything looked like it was made of weird elastic polymers.
That it was rendered using assets that weren't designed for whatever they rendered it with makes more sense.
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EA did the exact same thing with Madden for the 360. Gamers on sites like this just forgot relative to Killzone because they forgot everything about sports games in general. EA's target renders were waaaay off.
Here's what Madden on the 360 was supposedly going to look like eventually: http://www.ign.com/articles/2005/04/21/mr-robinsons-neighborhood-18
I can't find the actual video anymore, the ones on IGN don't play http://www.ign.com/videos/games/madden-nfl-06-xbox-360-742471
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I'm pretty sure every video from every presentation (including the PS4) is pre-rendered in some form or another. Most of these videos should be taken with a few lbs of salt. It's at E3 with games actually working on the consoles being played by the attendees.
Games like the Aliens: Colonial Marines demo, The Killzone videos (PS3 and PS4), etc..etc.. -
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I had that discussion so many times...ugh...the DC was pretty damned good graphically speaking and I still hear from people who think that it was somehow way behind the PS2 when it was close to the PS2's graphical power if not comparable. I've even heard people claim that the GameCube wasn't up to the PS2's standards (when it was actually more powerful in a lot of ways as I remember).
I also remember when I was in the dorm at college back around 2000 or so, someone saw me playing either Tribes 2 or Quake 3 and they freaked out about how good it looked and they were like "that looks like a Playstation 2 game or better" which I thought was amusing.-
It was actually superior in a lot of ways. It had like twice that VRAM and efficient tile rendering GPU that kept pretty consistent fill rates back then when brute force was more limited back then. The CPU was also very efficient for developers and quite quick compares to the hard to program for multi CPU approach Sony took.
Very efficient design.
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