EVE dogfighting game made for Oculus Rift
Who hasn't dreamed of being in a dogfight in space? CCP, developer of EVE Online, has created a prototype for Oculus Rift that realizes that vision.
Who hasn't dreamed of being in a dogfight in space? CCP, developer of EVE Online, has created a prototype for Oculus Rift that realizes that vision.
Created in seven weeks by a team at CCP, the Unity-powered prototype has players fighting in 6v6 space battles set in the EVE universe. "This is a bunch of guys in their spare time, basically last year saw what Oculus was doing, EVE executive producer Jon Lander said. It apparently "came out of the blue."
"It's a simple, arcade knockabout, but the spectacle and sensation of spinning through space and physically looking around is fantastic," a PC Gamer hands-on describes.
Unfortunately, how this experiment will fit into the EVE strategy is still a question mark. "God knows what we'll do with this," Lander said, pointing out that "6v6 instanced combat isn't what EVE--with the whole single shard thing--is about." Still, the company is clearly interested in expanding the universe in new ways, as evidenced by its ongoing roll out of PS3 shooter DUST 514.
"Is there a way to work this in? We've got some really interesting questions to look at now."
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Andrew Yoon posted a new article, EVE dogfighting game made for Oculus Rift.
Who hasn't dreamed of being in a dogfight in space? CCP, developer of EVE Online, has created a prototype for Oculus Rift that realizes that vision.-
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6v6 combat isn't what EVE is about? Who cares about trying to integrate it into the EVE universe! Put some simple polish on it, advertise it as simple TDM game, and sell it as-is for $5 - $10. I bet a ton of people will buy it (I would be one of them). If they don't jump on the opportunity, I am sure somebody else will.