The Bureau: XCOM Declassified coming August 20th, now a third-person shooter
After a week of teases, 2K Games has officially announced The Bureau: XCOM Declassified--the game formerly known as just XCOM.
After a week of teases, 2K Games has officially announced The Bureau: XCOM Declassified--the game formerly known as just XCOM.
When introduced in 2010, XCOM was a first-person shooter set in the 1960s. The Bureau takes the same setting, but is now a tactical third-person cover-based shooter. "Set in 1962 at the height of the Cold War, The Bureau tells the origin story of the clandestine XCOM organization's first encounter with a mysterious and devastating enemy," 2K's press release details.
Unlike Enemy Unknown, The Bureau will be a narrative-driven experience that centers around special agent William Carter. However, in XCOM fashion, you'll be able to bring in squadmates and command them through tactical gameplay. As is iconic for the franchise, perma-death is a big part of the game, meaning squadmates will be permanently gone should you lose them in battle.
The Bureau will be available on PC, PlayStation 3, and Xbox 360 on August 20th as a full retail game. Pre-orders will receive a special "Codebreakers" side-mission, where Agent Carter must investigate a communications facility.
Here's the first trailer of the new XCOM. It has no gameplay whatsoever.
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Andrew Yoon posted a new article, The Bureau: XCOM Declassified coming August 20th, now a third-person shooter.
After a week of teases, 2K Games has officially announced The Bureau: XCOM Declassified--the game formerly known as just XCOM.-
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People wanted another X-com game. They instead got this. This got shelved and retooled.
In the mean time we got a new X-com game. A game by most standards was enough to live up to the series. When the fans got what they wanted, 2k carefully renamed the X-com shooter by tactfully rebranding it as related to the X-com series rather than branding it in a manner that states, "This is the direction we feel the series should go."
That was genuinely the fear. People were afraid that 2k didn't understand the series and was going to dispose of the series legacy and turn it into another faceless shooter. While the last X-com game wasn't the greatest, it still was pretty good. I think the series is still in good hands.-
Yeah, I think 2k handled it remarkably well. Not only did they keep this game out of the spotlight for a while, amazingly they developed and released a successful successor to the series that fans really enjoyed. The same people who hated what this game represented are now going to be checking it out. Re-branding to The Bureau is a nice touch, shows they get it.
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Masterful move on 2K's part. There was simply no way they were going to succeed with their original plans, especially given how good the X-Com strategy game was.
Story-driven yet tactical shooter with some original atomsphere and (hopefully) some original gameplay elements (cover up the aliens to prevent panic instead of shooting them publicly)? Count me interested. -
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