Next Xbox to be revealed on May 21
The next Xbox will be revealed on May 21st, Microsoft has announced.
The next Xbox will be revealed on May 21st, Microsoft has announced.
According to an invite received by Shacknews (above), "Don Mattrick and the Xbox team" will present a "special unveiling" on Microsoft's Redmond campus at 10AM PT (click to see your local time). Major Nelson promises a "live global stream that will be available on Xbox.com, Xbox LIVE and broadcast on Spike TV if you are in the US or Canada."
The date aligns with a rumored leak, which makes us wonder: how many of these next Xbox rumors are true?
The next Xbox is rumored to switch to an x86 architecture powered by AMD, not unlike PlayStation 4. Early rumors suggested that the next Xbox will use slower memory, and will be very slightly outpaced by Sony's next-gen hardware. The new system will also use updated controllers.
Microsoft has gone on record to say that their next system will be more entertainment focused, with the company placing a large emphasis on non-gaming content. Controversially, early reports suggest that not only will the next Xbox include (and require) an updated Kinect peripheral, but it will also require an always-on internet connection. The last point is perhaps the most sensitive issue amongst gamers, and gamers will be hungry to get Microsoft's official stance during their May event.
-
Andrew Yoon posted a new article, Next Xbox to be revealed on May 21.
The next Xbox will be revealed on May 21st, Microsoft has announced.-
-
-
-
-
I have a feeling PS4 will have the edge. MS will mainly concentrate on having more media integration to bring in families. For gaming I think they will worry more about appealing to the frat crowd they have now, while PS4 will want all the indies on there. But who knows. I'd be surprised if MS can sell me, but I don't doubt MS' ability to throw tons at money at something and get ahead.
-
There was a pretty uniform consensus from developers (especially Indie developers) at GDC that Sony has been incredibly open and easy to work with so far, the opposite was said about Ms.
Which leads me to believe you're probably right, concentrating on media stuff and blockbuster AAA titles that appeal to the mainstream. Which is fine for some people but totally not what floats my boat these days.
Hope i'm wrong though.-
-
I'm not talking about tools or how open hardware might potentially be. But just referring to a lot of commentary coming out of the indie community. Even before discussion of the next gen consoles heated up a lot of smaller developers were happy to point out their problems with MS, i think sony has been happy to swoop in and make the most of that.
-
-
apparently xbox will have a big presence at build this year and it is all but confirmed will be running some form of Windows 8. That to me tells me that there will be some kind of app store on the platform similar to windows 8. If the next xbox has an app store with 30% cuts and $99 per year dev fee like most other digital stores then that will be a huge boost for independent gaming.
-
-
Until today I was thinking the PS4 would have the edge as well... but if the most recent rumors about the next Xbox are true... it's going to be closer than I thought. They make it sound like the Durango will basically have a 360 on a chip included in the system and that the OS and background functioning of the system will all happen on that included 360 which basically leaves all the hardware in the Durango available JUST for games. That makes it very interesting... that could help them out quite a bit.
-
-
Maybe... but this also allows for flawless backwards compatibility and it has other advantages. Since the 360 chip is completely separate and uses it's own bus etc, it literally has NO effect on the Durango performance (at least the way they describe it now). I think that having the OS completely seperate is going to save more performance on the Durango side than slightly more power just on the Durango side would. It's kind of like you could get more power out of two medium power PC's than one single VERY fast PC. At least that's how I'm imagining it. It's actually a very smart way to get backward compatibility working while also improving the power of the system. (This also means that the 360 and Durango could potentially have a very similar OS and dashboard... they'd be running on the same hardware).
-
Actually, it all depends on the software implementation. Server hosting on a single machine isn't actually a single entity. Typically on a 16/24-core processor, we'd separate every core/thread into a virtual machine and run the host applications within the VM. The top level machine was exclusively to host Virtual Machines and nothing else. a 16/24-core processor would cost less than 16 full servers of 16th power.
The same can be applied to autosport. The Bugatti Veyron 16.4 Supersports is ACTUALLY powered by Audi's V8 engine. Bugatti straps TWO V8s together and put 4 superchargers in the bay for about 1,100HP. Koenigsegg, on the other hand, has a single V8 with two superchargers in the bay that also outputs 1,000HP on their Agera R model. In this case, tuning is equatable to software.
Just give Microsoft some time and they can probably work out firmware kinks. If the next Xbox works as you say, then if Microsoft ever needs to squeeze more power out, they could activate the legacy chip for an extra 'boost', kinda like how newer Graphics cards works. If the card can take more energy , it would increase the TDP by a few watts to clock the chip up.-
Hah, I think you are diving a bit too deep into my PC analogy than I intended. I was just using it as a simple example, virtualization on massive servers kind of goes beyond the scope of what I was talking about. I'm thinking more on the consumer level gaming PC range (closer to what the 360 and Durango actually will be).
Think of it this way... if you were a hardware engineer and you took a 5 year old PC with an decent Core 2 Duo level processor and a 8800GT card... then you had a nice modern day i5 with a gefore 670 in it. You did some magic and were able to create a bus between those two PC's and you used the old PC simply to run windows and a custom front end. But as soon as you booted up a game, it passed it over to the i5 with the 670 which was solely dedicated to playing the game (and didn't have to run the OS). If you had a way of doing that, it might end up being faster than if you upgraded the i5 to a faster i7 and put a 680 or something in there.... simply because you don't have the overhead of the OS taking up cycles.
BUT... the big question for me here is if the 360 on a chip also includes it's own set of 512MB (or more) ram which was in the 360. If it does and it isn't even touching the 5GB of ram in the Durango, that would definitely be an advantage. And could push the Durango ahead. The problem there is that rumors say the new OS takes up 3GB or something which is more than the old 360 has... so... yeah. Still a lot of questions here.
-
-
-
-
-
-
-
-
-
-
Yeah, but I'm basing this on rumors I heard concerning both prior to the PS4 launch event. If the amount that turns out to be true from those shows up as true in Durango it's looking good for Sony this gen. Of course all the Durango rumors could be completely off the mark but that's generally not the case.
-
-
If thats the case then why are you posting in a thread that is pretty much dedicated to speculating about the next xbox?
Its fun discussing and speculating about this stuff. Anyone who marches in and ruins the fun by reminding us that no body can be sure is a giant bore. Hell, we wont know anything for sure until the boxes are sitting underneath our tvs. Even the official line from MS & Sony at their conferences should be mistrusted. If you take what they say seriously, you're just as deluded as everyone else debating in this thread. -
-
-
-
-
-
I don't lose anything as a PC gamer. I'd like to think that game devs can understand that PCs usually have better, faster, and more memory altogether and that they're more than capable of designing for it. The ones that don't or ignore the specific nature of the PC will fail and sell nothing. Good riddance to them, I might add.
-
-
-
-
-
I predict you are correct, sadly. I feel like that's something that will come at maybe E3, and it's going to be subtle. Something like "All of this and more in the new title "______" on your connected Xbox _____." Someone may ask after the presentation if all games will required this connected status, and they'll say yes.
-
-
-
-
Take this for what it's worth:
http://pastebin.com/avbwJc17-
That's pretty interesting stuff, especially the 360 SOC idea. I guess we'll find out in a month.
I'm still leaning towards a PS4, if only for the backwards compatibility for exclusive ps3 games. I've never owned a ps3, but i'd like to try the uncharted series, journey, and especially the upcoming Last of Us games. And also I'd like to get Netflix without requiring my gold subscriptions (not big into online multiplayer). I'm pretty sure my 360 will still be able play most new games for the next few years. Maybe I'll get the next xbox in 2016 when they stop making games for it. I'm mostly a PC gamer, so I'm almost more interested in these as a media device.
-
-
-
Yes but I don't think you understand just how much people who prefer consoles do it for the used game factor. They have an entire economy in their head. They figure a $60 game is only a $30 risk because if they hate it they can sell it back. With always online and no used game sales (I'm assuming they'll be one and the same) that $60 game is now a $60 risk. That $60 game now costs $60 to outlay instead of $40 because they can sell back another game for $20 or what not.
PC gaming was less of a leap because for PC gamers, the disc was this formality to get the game to your hard drive, and having the disc in the drive just to prove you still had it was a pain, so the advantage you speak of really was an advantage. PC gamers were already somewhat used to the no used games thing because most retailers didn't ever carry them due to piracy concerns. Used game discs is just part of console culture. Look at how many people are saying they'd rather get a PS4 - a console we know fuckall about and doesn't even have a physical form factor yet - simply because of the always online/no used games thing.-
-
Which then leads eventually back into my theory that Nobody Fucking Likes: if you cut out physical sales of discs then who is going to carry the consoles?
I know that's something different, but if you cut out GameStop of used game sales then you basically doom them. They can't operate their type of store (large chain of small stores) in the face of Walmart. How many times do you see someone bitch that they can't get a game Day 1 at GameStop new because they didn't preorder but then they walk down to Walmart and there's a whole palette of them for sale? GameStop only survives because of the huge margins on used games. Cut that out and I don't think there's enough "I only have cash" gamers to keep them afloat.
Next step would be to remove the physical drive once you have everyone online. But then who is going to sell a console? Walmart doesn't make any money when you buy a console (margins are tight because they make it up in software sales) so you either have to raise the price of a console, or Walmart kicks it out of the store. And if a console costs as much as the PC it's aping, why not just buy the PC? Especially if Steam's BPM makes the advantages of a console moot.
I'm getting off topic but I think that always-online and no-used-games is going to fuck up everything in the console space. Which makes me wonder why they'd do it. Either they know something I don't or they're about to make a huge mistake.-
-
Well, a few things.
Companies will absolutely refuse to carry an item if it stops making them as much money. Walmart puts the screws to people all the damn time. They drop your product if you don't give it to them for a lower price after a few years (which is why Gillette slaps another blade on the razor every few years - now it's not the same product). A few years back they demanded lower prices from the record industry or else they'd stop carrying music. The record industry capitulated because Walmart is 20% of their sales, period. Walmart would just put more T-shirts and DVD's in the small room-sized segment of every store is CD's anymore.
Walmart doesn't make money off of console sales these days anyway (or very much anyway) so you would either need to convince them to sell this low-margin item while at the same time removing the high-margin items, or you'd need to make the console a high-margin item. If you make the consoles high-margin people will stop buying them because fuck you might as well buy a PC or heck an iPad for that price. And if you don't then Walmart will just kick you out and sell more CD's and iPads in your place. They don't need you nearly as much as you need them.
So yes I believe that Walmart would kick them out of the stores if they get cut out of the sweetest pie.
-
-
-
-
-
I agree with you but - you're a gamer with an online-connected console to a (probably) fast and reliable Internet connection. Do you know how many console gamers live in bumfuck nowhere and aspire to a dial-up connection? Do you know why console games have to ship with any firmware updates needed on the disc? Consoles for a long time now have had to operate on the assumption that they won't necessarily be online. I think requiring they be online is going to cut out too many gamers.
-
-
You have to admit there's a fundamental difference between Xbox 1's optional online component which a large % of the audience never used (and same for 360), and having it be online all the time for everyone mandatory, right?
You need to keep reminding yourself that you and I are not the average market for consoles.
-
-
-
-
-
-
-
-
Thing is, I can buy PC games and pretty much always play them - even if my system dies, I can buy another one - any time. They are always being produced. I can emulate or in the case of like .01% of old incompatible games - just buy an old machine for 40$
This won't be the case for consoles and so people are much, much more wary. -
-
-
-
-
-
-
-
-
-
-
-
-
-
Yeah Right.
They had this planned all along. This way they roll right into E3 with more momentum from their announcement then Sony does by announcing earlier. They announce the 360 right before E3 and this is the same. If the Orth thing was that much of an issue something would have been done way sooner.
-
-
-
-
Hopefully they add an option to pay even more money for animated ads, the current xbox is just so dead with the static ads everywhere. I would totally pay more money on top the xbox live subscription. Its so good. The price of netflix to access a network that offers only advertisements oh god what I've always wanted. Its too bad I have to always be online to experience the ads, I would totally download and play ads offline. I love paying for nothing. Microsoft is the best.
-
-
-
-
-
Are we really still having this argument, at the very end of this generation? This makes me sad.
The 360 has had a rock solid MP experience for a long time, way before Sony got their act together with PSN. I have found it is worth the money. Evidently you do not share this view. Differing opinions are the best!-
The fact that you, from the start, have to pay extra just to play games online on the 360 is enough. "Rock solid" or not, it's still free elsewhere and that is the point.
PSN has always been free, not sure where you're trying to dig up some "got their act together" line from, but it doesn't apply when talking about playing games online.
It's a money grab from MS.-
Obviously you have a very strong opinion on this and free MP is very important to you. It's pretty awesome that you have the PC and PS3 options!
I have played online with my PS3 as well and have found XBL to be better in most respects. Faster, more stable, better party and chat systems. The fact is I want to play games (including console exclusives) on a decent network where my friends are. I also prefer the couch/TV so I have chosen to do most of my gaming on consoles.
You can say it's a money grab, but it is still a service that costs money to run. If they didn't put money into it, it would suck. If it sucked, I wouldn't pay for it and would go elsewhere.-
-
Good god man. I'm trying to have a friendly discussion, but your self-righteousness has really blindsided me.
To you, the point is multiplayer should be free always and forever. You are willing to spend significant cash on a gaming PC, and free MP comes along with that. Fucking awesome!
You can continue insult me if it makes you feel good inside, but for me the point is that I get an experience on Xbox that I can't get anywhere else. I want to be able to play Halo, Red Dead, Gears, and all other games that I like online while sitting on my couch on a system that costs less than $300. I have accepted that there is an additional service required to do that.
Why does this make you so angry? Seriously dude, talk to me. I'm an intelligent guy, you don't need to go all PC Master Race and talk down to me.-
I'm not going all "PC Master Race" when I own a 360 as well and unfortunately have to pay for Live, a pointless gateway cost that gives me the same experience I get on my PC for free, only with a different group of games. This kind of stupidity would be as if Steam or Origin had a fee associated with them on top of paying for the games themselves.
I'd ask you why you cannot grasp that simple concept but you haven't been able to grasp it from the start. I'm done, I don't even care anymore.-
Oh I grasp the concept just fine. I have just assessed the value I get and decided that I am willing to pay it. As have you, apparently? I'm just not as mad about it as you are, though I have not made an investment in a gaming PC as you have. I can see how your daily experience with the more open PC would make you more frustrated with the XBL experience.
-
-
-
-
-
-
PSN was also fairly terrible for quite a while, while XBL wasn't.
I had no issues at all paying for XBL because the service itself was much much better. Did it suck having it required for all online play? Yeah a bit.
PSN being free is great, and nowadays it works quite well. It took quite a while to get there and still doesn't offer the same quality of experience that XBL does.
-
-
-
-
-
I agree, especially when it's on a paid service. It's Sony with their free PSN that I expect a shitload of ads from, not MS whom you're paying $80 a year for the same service at this point. I won't be getting XBL on the next xbox if they don't get their shit together, there's just no compelling reason for it anymore.
-
-
-
-
I don't mind paying for online play, but for access to video services? That's retarded. I can access my Netflix account for free from my PC, my phone, my PS3 - but on Xbox I need an additional subscription?
The same five or six video services are available on PS3 and Xbox here, but you need to pay a premium to access them on the latter. That's really, really dumb.
-
-
-
-
-
-
-
-
-
So many of these points are no longer accurate or are just flat-out outdated, though.
1. Using a larger LCD or LED monitor and sitting closer is virtually the same effect as sitting 10-feet from your couch with a 46" HDTV except that the resolutions are usually better with the LCD/LED monitor. I can't count how many times I struggled to read text or see specific interface details with a PS3 game on our nice SONY LCD HDTV versus how much easier it was to see that similar thing on my PC monitor.
2. I'm not sure what you meant by no extensive patching of graphics unless perhaps you meant updating graphic drivers, which at this point is extremely pain-free and as simple as updating an App on your smarthphone, which most non-technical people seem quite able to do every day.
3. While there's certainly less "bloat" (whatever that's supposed to reference) with a multi-purpose OS, it's hardly something that has ruined gaming on the PC. My 64-bit version of Win7 seems to manage all my games swimmingly.
4. Where you fail is in the claim that current gen hardware looks "just as good as the PCs do using hardware to their potential." Wrong. Laughably wrong. Consoles can't even anti-alias properly. I can't count how many times I had to actually scootch the couch back when playing a PS3 game because it looked so much crappier if I wasn't far enough away from it to hide the fugliness. No, it's pretty obvious that there's a sizable graphics gap at this point. That'll change with the launch of the PS4 and 360 Nextbox but even that small lead will dwindle quickly with new PC hardware launches.
So no, there's hardly the supposed benefits that used to be there, anymore. Plus, these days it doesn't have to be an all or nothing contest, really. Own both, play both. It's great. :)
-
-