Disney closes LucasArts, cancels current projects

Disney has shut down publisher LucasArts and canceled current projects, moving into a licensed model for future Star Wars game development.

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Disney has shut down LucasArts and canceled all current projects, as part of a move toward licensing out the Star Wars brand to other publishers. This would impact Star Wars 1313 and Star Wars: First Assault.

Kotaku reports that approximately 150 people were laid off. Meanwhile, GameInformer has published the statement from LucasArts:

"After evaluating our position in the games market, we've decided to shift LucasArts from an internal development to a licensing model, minimizing the company's risk while achieving a broader portfolio of quality Star Wars games. As a result of this change, we've had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles."

This aligns with a recent rumor that Star Wars 1313 had been put on hold after the Disney acquisition. This story is developing, and Shacknews will update with more information as it becomes available.

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From The Chatty
  • reply
    April 3, 2013 10:40 AM

    Steve Watts posted a new article, Disney closes LucasArts, cancels current projects.

    Disney has shut down publisher LucasArts and canceled current projects, moving into a licensed model for future Star Wars game development.

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      April 3, 2013 10:42 AM

      Well fuck. Pouring a 40 for all the games of LucasArts yore.

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      April 3, 2013 10:42 AM

      Whatever.

      Nothing good came outta them since...don't even remember.

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        April 3, 2013 10:48 AM

        Loom.

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        April 3, 2013 10:48 AM

        what?

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        April 3, 2013 11:39 AM

        Yup. LucasArts has been dead for me since forever so, no biggie.

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        April 3, 2013 12:46 PM

        I hate it that folks got laid off, couldn't they relocate the talent? This seems pretty crappy: "..As a result of this change, we've had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles."

        We appreciate what you did, now gtfo.

        :[

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        April 3, 2013 12:57 PM

        They published Mercenaries. One of my favorite games of last generation.

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        April 3, 2013 9:26 PM

        Republic Commando

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      April 3, 2013 10:42 AM

      Woaaah

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      April 3, 2013 10:47 AM

      What's so hard to make a good star wars game? Stop this crap with the new star wars and do a remake of the first starwars, that's what I want.. Sad to see more and more companies closing it's making anyone wanting to get into the game industry a scary venture.

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      April 3, 2013 10:49 AM

      WTF. Doesn't sound like they're very appreciative by laying people off.

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      April 3, 2013 10:49 AM

      :'(

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      April 3, 2013 10:56 AM

      NOOOOOOOOOooooooooooo......!!!!

      ...see what I did there?

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      April 3, 2013 10:57 AM

      Come on! Tie Fighter. That's all they had to do. One game. Modern graphics. New story. Money in the bank! Make it a series that starts back in the Clone Wars if you want to and produce two or even three titles, ala. what Starcraft is doing.

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        April 3, 2013 11:01 AM

        [deleted]

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          April 3, 2013 11:08 AM

          This is sadly true. But I would say 'had' more potential than most of their recent efforts.

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        April 3, 2013 11:01 AM

        They could charge for gold laser rounds!

        • Ziz legacy 10 years legacy 20 years
          reply
          April 3, 2013 11:03 AM

          Extra ammo could of been a DLC.

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            April 3, 2013 11:09 AM

            I can see Disney farming things out for a F2P game that would extra ammo a kind of paid option.

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        April 3, 2013 11:44 AM

        It wouldn't even need a new story...just modernize the graphics & audio, and add some multiplayer stuff...the game would sell millions of copies.

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        April 3, 2013 5:34 PM

        Seriously! How dare they let us have one good memory without making a huge turd to tarnish it's name.

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      April 3, 2013 11:02 AM

      So what is to become of the Adventure IPs? Monkey Island? Grim Fandango? Tentacles?

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        April 3, 2013 11:04 AM

        I hear you on Grim Fandango but at this rate it's better off leaving those great titles to be examples how to make a good game instead of ruining it with a remake...

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        April 3, 2013 11:04 AM

        The Disney vault :(

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        April 3, 2013 11:05 AM

        [deleted]

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          April 3, 2013 12:26 PM

          here I had my fingers crossed for a disney production of Monkey Island one day.

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          April 3, 2013 1:18 PM

          just because they don't need to doesn't mean they won't

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      April 3, 2013 11:04 AM

      [deleted]

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      April 3, 2013 11:05 AM

      [deleted]

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      April 3, 2013 11:05 AM

      Not that I expected Lucasarts to do anything good any time soon but this is still shitty news. They used to be my favorite game developer.

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        April 3, 2013 7:02 PM

        Back in... like 1996. They've been little more than a nerdy version of EA for years, in-so-far as EA churns out Madden titles... LucasArts churned out Star Wars titles. Over. And over.

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      April 3, 2013 11:11 AM

      wow...It sounded like they were really working to make solid internal games over there. Sad to hear they are no more. Especially the folks laid off. :(

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      April 3, 2013 11:20 AM

      Good riddance. They really haven't made any good games since the 90s. Hopefully some of their non star wars ip's get sold off to more capable developers.

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        April 3, 2013 11:22 AM

        Not gonna happen.

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          April 3, 2013 11:35 AM

          Yea i know... Disney is like that :-(

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          April 3, 2013 12:19 PM

          Surely not SOLD off, but if anyone wanted to license an IP Disney wouldn't say no. Just a matter of money.

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            April 3, 2013 7:03 PM

            Exactly. At least with Disney being interested in licensing out properties, we may get developers bidding on some classic franchises and the possibility of them being made.

            LucasArts, when it was Lucas-ran, seemed to just squander their properties.

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      April 3, 2013 11:21 AM

      [deleted]

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      April 3, 2013 11:22 AM

      So, Star Wars: 1313 is dead. Bummer :(

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        April 3, 2013 11:37 AM

        it was put on hold well before the merger. Disney had nothing to do with that one dying.

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      April 3, 2013 11:56 AM

      I honestly think this is a good thing. We may finally get some really good SW games by farming the IP out to different developers. I think LucasArts got tunnel vision. Maybe Disney will license some of the other LA IP's to small developers.

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      April 3, 2013 11:57 AM

      I'd like to know who ends up doing Battlefront 3, because you know some lucky developer is going to end up with it.

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        April 3, 2013 1:08 PM

        Is it wrong that I kind of want Dice to do it? I'd love to see a Battlefront game powered by frostbite.

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          April 4, 2013 4:26 AM

          Surely they'd be one of the best developers to do it?

          Battlefront is kind of like a Battlefield game so it could work really well.

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      April 3, 2013 12:13 PM

      :O

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      April 3, 2013 12:17 PM

      Not a huge loss considering they've been pretty much exclusively churning out Star Wars crap over the last decade. Their glorious point-and-click adventure days are way behind them and most or even all people involved in those fantastic games have moved on a long time ago.

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      April 3, 2013 12:42 PM

      This will only be good if the licensing is expedited. If this is just a shutdown with no short-term developments, shit's gonna hit the fan.

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      April 3, 2013 12:51 PM

      Great news... On the licensing. This opens the door for Double Fine / Gilbert / whoever to pony up the cash for Monkey Island ideas. Also X-Wing? More likely to happen if someone passionate can organise and license.

      Terrible news for families involved, wishing them new roles at better organisations plus decent severance.

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      April 3, 2013 12:55 PM

      LucasArts logos over the years:

      http://www.youtube.com/watch?v=KniAHS2siRs&feature=youtu.be

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      April 3, 2013 1:59 PM

      Lucas Arts, Finally Free from Starwars Hell!

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      April 3, 2013 2:05 PM

      Now I'm never going to know what happened to Sev.

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      April 3, 2013 2:44 PM

      So you're saying I should stop holding my breath for a Gladius sequel?

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        April 3, 2013 5:50 PM

        Probably time to give up on a sequel to RTX Red Rock and uh... Fracture.

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      April 3, 2013 3:00 PM

      Come on, Totally Games, time for a X-Wing / TIE Fighter game Kickstarter...

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        April 3, 2013 3:49 PM

        I've not invested in a kickstarter yet, but if they said they were gonna update TIE Fighter, I'd go out and buy a new Cyborg right now, then pay top dollar for that kickstarter shism!

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      April 3, 2013 3:37 PM

      LucasArts was my favorite studio during their golden age. This kicked me right in the nads, where I coincidentally suppress and hide all of my feelings. For sheer nostalgia factor alone, I'm sad to see it close. I will meet you again Bernard, Hoagie, Laverne and Dr. Edison... one day.

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      April 3, 2013 6:29 PM

      It's sad but it makes sense and in the end it'll (probably) lead to a larger amount of better games and with a better variety. Maybe going forward we'll even get decent PC ports of their games, too. So I'm not terribly broken up about it though I feel sad for those who were laid-off (odds are quite good, though, that most, if not all, of them will land on their feet.)

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      April 3, 2013 9:16 PM

      RIP LucasArt game :*(

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      April 4, 2013 6:03 AM

      In all honesty, despite their track record this generation, I'm somewhat sad to see LucasArts go. From the 90s up until Republic Commando they were in their prime. This is what happens when you start having buyouts of this and that, management changes, etc. I know at the end of the day it's all part of the business and it's what "helps" the business grow, but also remember HOW you got to be where you are today.....the games and the consumers.

      That is whats lacking from many of the bigger studios these days and is why Indie developers, developers using kickstart programs, etc. are kicking a$$ and taking names - because they have the freedom of creativity, the will to do what they want to make a great product. Now I'm not saying that LucasArts amongst many other developers don't have any talented employees, but their talents are wasted by decisions made by greedy executives who care more for profit than product.

      I just hope that the Star Wars license is handled and treated with care from here on. We need a GOOD star wars game to come out. Whether it be another Tie Fighter, Battlefront, etc. just something that deserves to be noteworthy to the majority of the Star Wars fan base.

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      April 4, 2013 7:44 AM

      Too many suits were @ Lucasarts calling the shots. Fun games got lost in the process.

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