Diablo 3 coming to PS3, PS4 with four-player co-op
Chris Metzen of Blizzard Entertainment was a surprise guest on the PlayStation 4 stage tonight, revealing a strategic partnership with Sony to bring Diablo 3 to the The PS3 and the new next-gen console.
Chris Metzen of Blizzard Entertainment was a surprise guest on the PlayStation 4 stage tonight, revealing a strategic partnership with Sony to bring Diablo 3 to the the PS3 and the next-gen console.
Metzen said Blizzard had its roots in console with Lost Vikings and Rock n' Roll Racing, and it had "a deep desire to get back into the mix." After much discussion on which title could make the jump, it was decided it would be the company's latest action-RPG.
The company has said it has been working with a console port, and Metzen mentioned that the inventory interface and control over the avatar were already working on the PlayStation 3. He also talked briefly about four-player co-op mode in full screen with "one couch to rule them all."
No mention was made that this was exclusive for PlayStation 4, so it is possible that Blizzard could bring the game to other consoles as well. More details on the game will be coming PAX East in mid-March.
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John Keefer posted a new article, Diablo 3 coming to PS3, PS4 with four-player co-op.
Chris Metzen of Blizzard Entertainment was a surprise guest on the PlayStation 4 stage tonight, revealing a strategic partnership with Sony to bring Diablo 3 to the The PS3 and the new next-gen console.-
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This is what you are looking for - A Whole New World by Buzz Lightyear
http://www.youtube.com/watch?v=t9-CS2v8wcc
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Warcraft 2 had a pretty decent story, especially the expansion for it. War3 story and beyond was shit. Basically every story they've told since War3 has been terrible. It's sad, with all their success, they could definitely afford some quality writers. Hell, they probably have quality writers, just that the guys in charge are clueless as to quality stories.
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There's something about their vexed SRS BSNS attitude that yells out abrasion. Don't worry, my post was just a reference to http://www.shacknews.com/chatty?id=27399045#item_27399045
We still cool, right?
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I'm not a frontpager, though I'm obviously not as prolific a poster as you are. I enjoyed War3 for its multiplayer, but found the entire story of Arthas to be fairly bad. There were several instances where the story seemed like it had potential, especially with Illidan(sp?), but they always managed to disappoint.
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How did you feel about the Human, Undead, and Night elf campaigns? The Orc one was decent. I wouldn't mind that sort of middling quality, but I really feel that the others were substandard. Keep in mind that my criticism comes from how jarring it is to really enjoy a game for its gameplay, but find it missing greatness through seemingly obvious flaws.
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Woah, I can easily accept someone disagreeing with me when it comes to categorizing the story in War3 as terrible or just plain bad, but for you to go the polar opposite and believe them to be amazing seems impossible to believe. I would say that ME1 has a very good to amazing story. And yes, I believe as a format that good story telling can be compared across video games. The age or youth of the target audience doesn't preclude good story telling ala Toy Story vs Pulp Fiction. I feel that there is a large subset of gamers that feel that video games can be judged on much lower scale when it comes to story, and that anything approaching decent is "good enough for a video game." I disagree with that and believe that story telling should be an important focus and not just an afterthought.
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Look the story itself is rubbish, I don't even like fantasy - but the production, the choice of music, the camera angles, the quantity of CGI, in-engine and in GAMEplay cutscenes made it feel like an RPG / Adventure / RTS - (no, not just the Orc campaign) - that continual story progression throughout was brilliant.
Starcraft 2 completely lacked that, you had about 4 missions with 'heroes' and it sucked. Yes heroes may not be right for MP or Starcraft but for the single player campaign it made bonding with the dopey, fantasy characters of War 3 easier.
Bad story, told exceptionally well. Good voice actors didn't hurt either.
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If you look at Warcraft lore, there has been an explosion of alterations. In War2, there weren't any Night Elves in existence. "High" Elves were the traditional type that were especially good with bows, arrows, and communing with nature. The magic users were actually human wizards. There were no Pandas, Taurens, etc.
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I thought the new controls might fix the Diablo series (i..e make them more action oriented, and give you more control, depth and hopefully, challenge), but then one of the things they very proudly mentioned is how Diablo has never been easier and how it's the easiest Diablo yet. Easy to pick is good, but games get boring if they lack depth. Games need to be hard to master, and Diablo 3 totally misses the mark there. It's as though you're playing a really, really simple flash game in a browser, as far as the controls and game mechanics are concerned.
Sure there are some decent graphics and production values, but the gameplay was boring as shit in the end. Loot is only meaningful if there's a fun game to use your loot in. And speaking of graphics, the engine was good, and you could tell they put a ton of effort and detail into everything, yet the art is not particularly interesting, or at least it's hard to appreciate from the isometric view.
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The controller version of Torchlight on XBLA was awesome. So were the other Diablo-like games, BG: Dark Alliance, Champions of Norrath, etc. Honestly I prefer direct control like that.
I don't understand all the negativity surrounding this announcement. 4-player couch co-op D3 with proper controller support is going to be awesome.
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