Next PlayStation launching this year, say sources
Unnamed sources have claimed that the next PlayStation console will debut this month and launch this year. Microsoft's reveal is reportedly set for spring.
Last night, Sony began teasing an upcoming event on February 20 to "see the future" of the PlayStation brand. The announcement of the event kicked off speculation that we'll finally see the Orbis revealed, and various sources have now chimed in with more details.
The Wall-Street Journal reports that its sources have confirmed this will be the debut of Sony's next console. They go on to say the system will be released this year, and claim this console will focus more on social aspects and how users interact with it than a strict focus on hardware power.
The social aspects could be tied into the controller. Sources tell Edge that the controller will feature a "Share" button. The system will reportedly record the last 15 minutes of play, and hitting the button will allow you to quickly edit and share screenshots and video.
Meanwhile, Polygon reports that Microsoft is planning its own reveal event for spring. This means Sony would beat Microsoft to the punch in talking about the next generation, despite CEO Kaz Hirai's recent comments to the contrary.
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Steve Watts posted a new article, Next PlayStation launching this year, say sources.
Unnamed sources have claimed that the next PlayStation console will debut this month and launch this year. Microsoft's reveal is reportedly set for spring.-
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I think even more than licensing it comes down to hardware. The PS3 has a lot of proprietary hardware in it (the Cell Processor etc) which is not easy or takes a lot of resources to emulate. I think we've seen in the past that emulation doesn't work so well with backwards compatibility. They aren't going to put a cell chip in the new machine because it's just additional money when they are probably trying to shave every penny off. It sounds like the approach they are taking is making older games playable via Gakai (so basically the game plays on a PS3 in the cloud and it streams the image to your TV and streams your controller inputs to the datacenter). It works.. it's not ideal but it does work.
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The more I think about this, I think Sony is messing up by announcing first. Sure, they are going to get a lot of hype here in February, and possibly people are going to start pre-ordering now. However, it's like 95% certain that Microsoft has a console coming out this year too. So, if Sony announces their launch date as November 15th, 2013, what do you think the chances of Microsoft having a whole window approach and just launching November 1st, 2013 to still beat them to market.
Granted, I don't think a few week lead means much this time, if it was a whole year maybe more. But still, there is the possibility MS hasn't set their date in stone just yet, and could easily leapfrog whatever date Sony throws out there. -
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because God of War 3 did pretty much nothing interesting with the power of the PS3 besides being more God of War made prettier. So sure, it's a good example of a game whose next sequel will probably play equally well on a PS4 as a PS3. There are plenty of big franchises for which this is not the case. Assassin's Creed is an example of open world at a scale that wasn't really possible in the PS2 era. GTA and Elder Scrolls games had real gameplay improvements from the additional power (physics additions, much bigger scale, keeping track of world state better so an item you dropped hangs around, cars out of your FOV don't disappear immediately, etc). Madden can't do fully physics driven gameplay (the last iteration added fully physics driven tackles and it's a huge gameplay and visual deal), and other sports franchises surely have similar desires for more power. On the PC side SimCity is an example of taking advantage of processing power increases for real gameplay changes.
Of course new consoles aren't blocking people from creating any good new games. But they're most definitely holding back the design space in both known and unknown ways (what happens when good, large scale fluid dynamics don't require your entire processing load, far more power for AI, doing facial animations closer to LA Noire without the same expense, etc)-
I see your point but I'm not convince the leap even after 6 years is going to be that impressive. My point is the consoles can produce incredible incredible looking games still and some of them don't really look dated at all, whereas with the PS2 things were really starting to creak at the end.
I'd rather we waited until late 2014 for the new consoles. We'd have cheaper ram, faster cpu's, smaller manufacturing process, cooler chips, cheaper disks. It'd be a win all round.
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