Dirty Bomb enters closed alpha, shows off analytics
Splash Damage's self-funded PC shooter Dirty Bomb has entered closed alpha today, and the studio has released a trailer showing off its analytics system and how it has already impacted the game in pre-alpha testing.
Splash Damage's self-funded PC shooter Dirty Bomb is entering closed alpha today so those of you in the Founder's Club can check your e-mail shortly to see if your key has come yet. Meanwhile, the developer has released new footage to show off Echo, its analytics system.
You can sign up at the official site. You could also purchase your way into immediate access for a cool $120, which grants you some bonuses like a founder's tag, art book, and soundtrack.
The trailer shows how the developer has already used Echo to alter some maps in its pre-alpha testing, in response to factors like disproportionate deaths in certain parts of the map.
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Steve Watts posted a new article, Dirty Bomb enters closed alpha, shows off analytics.
Splash Damage's self-funded PC shooter Dirty Bomb has entered closed alpha today, and the studio has released a trailer showing off its analytics system and how it has already impacted the game in pre-alpha testing.-
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For this case, I like the idea, because Brink could've used far more public feedback to balance it and streamline or eliminate elements that didn't work well. Brink being a console game also hurt it, in terms of the low multiplayer count and being stuck with the bots most of the time, which made the gameplay worse because their AI didn't handle objective-based gameplay well.
Dirty Bomb sounds like Brink's core mechanics, on PC only, without the derisive fiction, or being stuck with console platform development and testing. It also is self-published, and the pre-orders to enter closed alpha are funding the game's production. In a currently barren PC FPS ecosystem riddled with stupid DRM here and console cross-dev concessions there, Dirty Bomb sounds promising. -
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Not seeing the problem here. It's a pretty effective gate to only let seriously interested folks to see an unfinished WIP. It's not the only way to play early, just for those not involved in the community. I'd be really surprised if it's not free by the time they get to serious stress testing at the end of beta.
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