Blizzard All-Stars held up by new business model
We haven't heard much from Blizzard's own entry into the Dota clone arena, Blizzard All-Stars, since the developer settled/lost its trademark dispute with Valve, but fear not, "it's still actively being worked on." That's the word from StarCraft II production director Chris Sigaty, who says it's held up while Blizzard works on bits for its business model. While Blizzard still won't formally confirm it'll be free-to-play, it's looking awfully likely.
We haven't heard much from Blizzard's own entry into the Dota clone arena, Blizzard All-Stars, since the developer settled/lost its trademark dispute with Valve, but fear not, "it's still actively being worked on." That's the word from StarCraft 2 production director Chris Sigaty, who says it's held up while Blizzard works on bits for its business model. While Blizzard still won't formally confirm it'll be free-to-play, it's looking awfully likely.
"A lot of the stuff that's remaining right now that we need to focus on are the systems necessary to pull off a game with a different business model than StarCraft 2," Sigaty told Eurogamer.
"StarCraft 2 is a box. We intend to do something different with the business model in Blizzard All-Stars, something more closely resembling the other types of games in that genre, the MOBA-style games that are out there today, and being able to sell smaller amounts of things to players, the things they want."
The standard MOBA model is a free-to-play game which makes money from selling character unlocks and cosmetic pretties like skins and hats, as seen in Dota 2, League of Legends, and heaps more. Blizzard All-Stars was originally planned as a free custom game mode for SC2, but plans have grown as time wore on.
"We'll go into more details about that in the future but I suspect you will not have to have StarCraft 2 to play [it]," Sagity said. We're definitely emphasizing it as its own product in the future."
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Alice O'Connor posted a new article, Blizzard All-Stars held up by new business model.
We haven't heard much from Blizzard's own entry into the Dota clone arena, Blizzard All-Stars, since the developer settled/lost its trademark dispute with Valve, but fear not, "it's still actively being worked on." That's the word from StarCraft II production director Chris Sigaty, who says it's held up while Blizzard works on bits for its business model. While Blizzard still won't formally confirm it'll be free-to-play, it's looking awfully likely.-
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The Dota 2 beta is picking up more and more new players as the days go by. And these numbers will burst once it opens up for China.
http://blog.dota2.com/2013/01/3982/
In other news, we recently saw game number 100,000,000 played. With over 3 million unique players every month, the Dota 2 community is blossoming into a beautiful flower. -
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I'd recommend Guardians of Middle Earth. It does away with the complex in-battle upgrade purchasing, the community is much more laid back, and playing using controllers is less distracting (though less accurate). There's somewhat less strategy involved, though: smaller-feeling maps, quicker battles, and you can wander the map killing creatures and upgrading towers very early in game. This gives it a much less "elite" feeling than LoL or Dota2, so it depends on your preferences.
Disclaimer: I play GoME and want the community to grow so I can have more fun, too.
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Blizzards case Terminated? http://ttabvue.uspto.gov/ttabvue/v?pno=91202572&pty=OPP as of 5/24/12 looks like to me. Unless there is some other one.
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