Vita sales on the 'low end' of expectations, says Sony CEO
Sony CEO Kaz Hirai has admitted that the Vita sales are "on the low end" of Sony's expectations, and responded to a potential competitor for the Vita presented at CES.
Sony's handheld system has been faced with slow sales and analysts calling for a price drop. As we approach the system's first birthday in the US, Sony CEO Kaz Hirai has acknowledged that it's not exactly setting the world ablaze.
Reporting from CES, The Wall Street Journal (via Eurogamer) grilled Hirai. Regarding Vita sales, he said: "I would say it's on the low end of what we expected." But, he cautioned that he would wait 5-10 years to gauge a product's success, saying, "Long term is what is important," pointing out that similar doubts were placed around the now-successful PS3.
Regarding his handheld competition, Hirai also shrugged off Nvidia's Project Shield, an Android-based console with a built-in controller that also made its debut at CES. "I wasn't as surprised as you might think," Hirai said, according to PC World. "If you look back through the pages of history, there have been other attempts. It's difficult to break into. I've managed this industry, so I know."
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Steve Watts posted a new article, Vita sales on the 'low end' of expectations, says Sony CEO.
Sony CEO Kaz Hirai has admitted that the Vita sales are "on the low end" of Sony's expectations, and responded to a potential competitor for the Vita presented at CES.-
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So what's the big hold back for this? By all accounts, it's a pretty decent piece of hardware.
Is there anything other than cost? How big a factor is that, really? Competition for this would be the Nintendo 3DSXL, which sells at $200. My understanding is that sales for the 3DS in general have been kind of weak. SmartPhones are probably a competitor, but even with subsidies, most of them are going to start at around $100 and good ones at $200. The games for these, in general, are not as in depth as you can get with either the Nintendo or Sony. Tablets that can play decent games start off at around $200 as well and have some of the same limitations as phones.
So is it just not a really viable platform? Are people happy with the basic games that smartphones can provide?
In my case, it's mostly that I don't want to carry another device, despite the fact that I know I'll never be able to play any of the Uncharted games on it.-
The games for these, in general, are not as in depth as you can get with either the Nintendo or Sony.
It's not about volume. There are games that are just as in depth and involving, but more importantly there are cheap, quick, easy-to-acquire time wasters as well. That's what got Nintendo and Sony fucked. They saw Angry Birds and said "this is not gaming, this is stupid."
Nintendo saw the iPad/iPhone and decided touchscreens were the future and made the WiiU.
Sony saw the DS and decided gimmicks AND touchscreens were the future and made the Vita (which features a back touch and front touch screens ??)
What they should have realized is that people love a device that gives them instant access to hundreds of thousands of games (and apps) with easy purchasing, updating and connecting. Nintendo is terrible at this, Sony is much better, but neither have the ease and quality of purchasing or the large markets that Apple does.-
I have had two "holy shit" moments with Vita.
1. Playing AssLib. I was amazed at what they crammed into the handheld specs, but the game ran poorly, unplayable for me.
2. The real "wow" moment came in Little Big Planet where I used my finger on the touch screen to guide a block across a chasm as I walked Sackboy across it using the left joystick. It was a perfect marriage of those two control methods, the first I've seen, and it was awesome.
The Vita (and the WiiU and all these other things that are trying to innovate) really need more moments like #2. I'm not sure what's holding people back from making more imaginative shit like this. -
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It's too expensive. I just bought one, but I only did so because I had a ton of Amazon credit. $250 for the system with no games is crazy, especially when you need to buy one of sony's overpriced proprietery memory cards.
Even the bundle deals kinda suck. I got the CoD one (lol) just because it cost the same as the base system, but the 4 gig card is too small to be useful. I ended up having to get a 16 gig one anyway. -
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I can buy a game on my iPhone or iPad or Android tablet that gives me a few hours, up to maybe 10 hours of enjoyment for about a dollar, or $5 max.
A vita game costs much more for admittedly better graphics and gameplay, but not at a premium I'm willing to pay. Especially since I'd be carrying an extra device with me to use it, and the price of that device.
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The bigger issue is their new proprietary memory format, which is ridiculously expensive. $100 for a 32gb card, when a comparable microSD card costs $20? Stupid, there is NOTHING about that memory card that warrants a $100 price tag. For most, even if they could get past the cost of the Vita itself they won't want to pony up that much money for yet another new memory format. I have a Vita, I wasn't really looking to get one...but I bought it on Black Friday for a considerable discount and then received a memory card as a birthday gift. I love my Vita, but it's certainly not worth the retail cost of the device and memory...I wouldn't own one if not for the reasons listed above.
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The vita is one of the best consoles, not just handhelds I've owned. Its hardware capabilities are incredible, and the ease of use is great.
The price of games being high is just an excuse for people to complain, of course I'd like them cheaper for 40$ for such high quality portable games isn't too bad. Plus, for people that haven't had a PS3 or access to the PSN store and are thinking of buying it you can just put like 30$ on your PSN wallet and download a handful of classics.
As for the memory issues, You either have to invest in a memory card if you plan on downloading all of your games otherwise buy the hardcopies which is an easier choice for me.
Aside from people complaining about memory I haven't encountered anyone who actually dislikes the handheld and games itself. I've had a hard time putting it down and I didn't even care for it at first until I got it as a gift.-
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People will spend any amount of money if they are convinced its a worthwile buy, which the vita does not do.
Is spending a bit more than your average 3DS game really that outrageous? It might be, but society has shown time and time again they will buy very overpriced products, whether its releasing the same over priced game year after year or buying extremely overpriced clothes just because of a brand.
After the several versions of the PSP and then the utter failure of PS Go, I think the focus of the low sales revolves around ignorance with no interest to try and understand, and its up to Sony to do a better marketing job and explain the capabilities of the system.-
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People will buy overpriced products when they feel (even wrongly) that it's justified. That's why people are butthurt about the memory card prices and it might slow down some sales.
It cost Sony money to put a 4gb memory card that's almost insulting for a connected device in its bundles. Make it 8gb and the perceived value will be much higher + more download sales.
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