Telltale 'figuring out' how to import saves for The Walking Dead season two
The Walking Dead has received its share of accolades, and is being seriously considered in our Game of the Year voting. However, Telltale Games used several high-profile games and TV shows as models when creating the zombie horror adventure.
The runaway success of Telltale's The Walking Dead game has greenlit a second season. While the ultimate outcome for the five episode adventure may not vary much, the developer is still "figuring out" how to carry over decisions from the first season into the next.
"Right now we are just starting to form the concept for season two," Telltale co-founder Dan Connors told Red Bull UK (via PushSquare). "This all remains to be seen but we are definitely figuring out how to carry the saves over."
Connors also revealed the studio's inspirations for the game, citing some obvious examples. "I think the games that we talked about the most during development were Heavy Rain and Uncharted from a cinematic standpoint, and Mass Effect from a choice standpoint," Connors added "For other media we always look at the best episodic series out there–-obviously The Walking Dead TV show, but also Game of Thrones and Mad Men, for the way they handle characters and are able to present them with so much depth."
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John Keefer posted a new article, Telltale 'figuring out' how to import saves for The Walking Dead season two.
The Walking Dead has received its share of accolades, and is being seriously considered in our Game of the Year voting. However, Telltale Games used several high-profile games and TV shows as models when creating the zombie horror adventure.-
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I want to see choices that totally change the game. As in, if you make a certain choice or culmination of choices it results in the game skewing off in a diff direction, meaning you miss whole sections but play through others.
Think The Witcher 2, you side with Roche or Iorveth and as a result the following chapter is completely seperate.
Also I'd like to have the ability to have scenarios where if you figure something out in time you can actually save people, and if you don't, you lose em. -
I wonder how they'll cope with the next season and any sequels after that when you consider that season one had enough to fill two or three seasons of a tv series. That said there weren't that many big choices in the first season that weren't ironed out so that the outcome was generic and the only effects on season two would be no more than dialogue and after that irrelevant. That is unless what advice you gave to Clementine actually changed the story.
Anyway glad they're already focused on season two I hope the wait won't be long and I expect that it'll be better than season one in a number of ways considering a larger budget etc. -
Guys I'm sorry but I'm not sure where these comments about the save system are coming from? I was able to reinstall from Win7 to Win8 and put my save games back in to "\Documents\Telltale Games\The Walking Dead" and they worked on Win8 first shot after re-downloading the game from Steam. The only caveat was that I had to let the game make a new empty save then a pasted the folder on top and it all worked.
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