Report: Next Xbox coming before Thanksgiving 2013
The next Xbox will be out in time for Thanksgiving sales in 2013, according to sources familiar with the launch timeline.
Assuming we don't all die in fire due to Mayan prophecy, the next Thanksgiving will fall on November 28, 2013. If a new report is to be believed, that means we're less than a year from the launch of Microsoft's next console, which is said to be aiming for the holiday season.
Bloomberg cites familiar parties who declined to be identified. They claim that the next Xbox will be out in time for Thanksgiving sales, but that the company has not yet decided if it will debut the machine at E3 or at its own dedicated event.
We've heard scattered tidbits about the next Xbox, code-named "Durango," including a recent domain that would seem to tie the console to Windows 8. Analysts have been predicting a 2013 launch for the next console, so this news doesn't come as unexpected, but it is one more indication that the next generation is (finally) on its way soon.
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Steve Watts posted a new article, Report: Next Xbox coming before Thanksgiving 2013.
The next Xbox will be out in time for Thanksgiving sales in 2013, according to sources familiar with the launch timeline.-
I think people are gonna be shocked with the next gen systems when they realize they likely won't bring massive graphic improvements. Wii U is getting a lot of hate lately as its specs are revealed, but I don't think we are going to see a huge leap in processing power with the next wave of systems. I dont see it being anything like the jump from non HD - HD gaming in terms of graphics. I expected enough power to allow console games to have higher detail and textures - which has been showing its age on current systems - either from lack there of or bad performance. But thats about it. Features and functionality will be the battle for the next systems. Not power. Calling it now.
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I kind of think the exact opposite. I have a feeling we will be blown away (or especially people without high end PC's will be blown away). I think MS knows that the 360 stayed relevant possibly even longer then they originally planned on and they probably know their next box will probably be around even longer. If they are smart they want this thing to last for possibly 10 years. They should put as much horsepower in there as possible. If you look at the demos Epic and Square Enix put out... these are developers who probably have an idea what the next generation will be able to do. Those demos show the kind of scenes they are targeting for next gen.... and if the next systems can do what those demos showed in real time. People will be absolutely blown away.
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Yes, I think graphics can always get better, but after a while just more polygons and cleaner textures don't make as much of a difference. But when they start doing particle effects with hardware physics, better AI and post processing effects... that will make a big difference. I hope that is the focus as well.
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Why do you think they wouldn't? I keep hearing all this doom and gloom but history has shown that Microsoft and Sony tend to take graphical leaps and bounds with their next Gen systems. If we get 1080p 60fps with AA that will be a huge improvement. It's a southern islands based GPU (HD7000) so I'm not worried about it landing with a plop. We have no ideal what sorts of improvements they've done to the architecture but console GPU's tend to be more powerful than their direct PC counterparts.
You have seen the next gen Unreal demos? That is not running on something barely faster than the WiiU.-
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I think it was in a podcast. Epic told them to put better hardware in the consoles and they said "no" IT will be scaled down for next gen consoles.
http://www.examiner.com/article/epic-games-next-gen-console-specs-are-not-powerful-enough
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I predict developers will use a resolution between 1080 and 720 so it's higher than the current games this gen but not as slow as running true 1080p. A lot of games this gen don't even run 720p. Also most games will run at 30 fps instead of 60.
However, both MS and Sony will make a lot of noise about 1080p at 60 fps with AA .
The problem with 60 fps is it's so easy to put more stuff to the game that makes it look better or play better and bloat it to the point where it can't run at 60. Then it's like well, we could take out and cut all this hardwork that looks and plays awesome so it runs at 60 fps, but you can't see 60 fps in a screenshot, OR we can just run at 30 fps and give the designers and artists more room to do what they want.
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As someone with quite a bit of console and high end dev exp, I fear for the future, if we increase the detail level by a massive leap, the amount of people required to develop a AAA will be ridiculous. Currently some of the biggest games in terms of gfx and sales requires hundreds of people to work on it in a 2-3 year span or 100 in a 4-5 span, I think the future holds a lot more middleware and outsourcing.
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Definitely scary. The increases from the last generation in terms of how much resources were needed to ship a game were bad enough. It's going to further the process of adding more overhead and people to projects. It'll also further the consolidation of studios as smaller ones go under or merge with larger studios.
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What Im seeing is development timelines that are too short, not allowing for a team to prepro and gel properly because the publishers wants the game NOW. So they hire a megateam, lots of contractors, no benefits then lay them all off to wither and die when the games comes out. And most of the time, the game doesnt turn a profit so the studio is in BIG trouble.
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I don't think it will increase too much for the next gen or two. Developers are already creating ultra high resolution meshes and then using those for the creation of normal maps over a low resolution mesh. There is nothing stopping them from just taking those ultra high res meshes and using them in-game (other than the fact that current gpu's just can't handle it). Also most of the newest graphics improvements are coming from more advanced screen space effects, and things like sub surface scattering, not an increase in the amount of detail.
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Polycount and texel density are at the bottom of the list of things that eat development/artist time.
It is detail of animation, scene complexity/lightning/interactivity, scripting, environment size and the overall "dynamicness" of the production. If the tools/hardware/workflow isnt optimal, its the iteration cycle/testing delay. Then once you get a lot of people working on the same project you really need to focus on development and maintainenance of a solid asset and production pipeline/tools and avoid pipeline stalls between departments. As there become more departments, there become inter-departmental issues.
I think that next-gen engines and platforms will have a distinct focus on better workflow for game development. This will hopefully translate into better and more games.
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The problem with the next gen hardware is that even though it will be 5x more powerful (or whatever, I just pulled that out of the air), diminishing returns in graphical improvements are going to kick in. For incremental graphical improvements, hardware requirements go up much more substantially.
The next gen consoles won't have the same wow factor over what is available now as the 360 and PS3 did when they first came out. -
Okay I have to ask why is everyone in the gaming media always commenting on how long this particular generation has gone on? Are you guys all really ready to shell out 400-500 dollars for new systems? I mean I just don't get why people are so inpatient for new systems, what exactly is so wrong with the ones we have now? Yeah new stuff is fun and higher graphics and better AI, physics etc is exciting but the (finally) comment at the end of this article just seems to me a bit much. I for one am not excited to pony up nearly another grand for the next generation. I have a job before those come on saying "well get a job" but I also have a mortgage payment, student loans and general living expenses and I for one am quite happy with how my current PS3 and 360 are running. Maybe we should be asking game developers to work on smarter ways to utilize the current systems instead of waiting for new ones to come out. It doesn't feel to me that they've pushed what the in particular the PS3 can do. Just look at what GTA V appears to be able to do with current gen. Why can't other developers do that? Okay rant done, it just grates on my nerves when the gaming media wants to push new hardware out as fast as possible in a very tough economy and don't seem to understand the economic ramifications. Same goes for the push for everything to be digital. Not everyone lives in high speed internet areas.
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At how many frames per second does GTA 5 run on consoles? If it's like GTA 4, it'll be so slow that driving around quickly won't be fun because it feels so damn choppy, and because the viewing distances are gimped.
As for the upgrade costs: a few hundred $/€ is not 1 grand. :p And if you don't to upgrade, I'm sure the game developers will continue making games for the old systems for a few more years. When the PS3 came out, PS2 games were still big business. -
I think it's the excitement of something new and promise of more power. Some gamers are expecting not just more graphical fidelity but that with more horsepower means being able to do more with gameplay. I for one am excited just like I'm loving my Wii U, I'm looking forward to eventually getting my hands on the other consoles.
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game developers have been coming up with smarter ways to use the harder for years. It's not magic, at a certain point you're struggling trying to wring a few extra drops of water from a dry cold compress instead of just soaking it again. It's not like GTA is leaps and bounds beyond everything else. Look at Halo 4 squeezing more out of the console than multiple previous games. It's impressive, but it still looks old compared to PC hardware that's years old itself.
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Yeah, to put things in perspective, this was more-or-less a top-end phone when the Xbox 360 was released: http://en.wikipedia.org/wiki/File:Black-RAZRV3-closed.jpg
We've come a long way since the 360 came out.-
haha wow, you're right that is old.
I really think that many people just don't realize how big of a difference there is between a current generation console and a high end PC. My brother was a huge BF3 360 fan and refused to switch to PC - was bugging me to get the 360 version for months.
Then one night he comes over and I show him what BF3 is supposed to look like. No joke, he sells his 360 / all games within a week and builds himself a PC, and buys BF3.
Not to mention technical limitations start affecting actual gameplay - the max player limit for BF3 on 360 / PS3 is what, like 32 or something?
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You single out the gaming media but we, the game consumers, are the ones clamoring for new consoles and inspiring that coverage. Plus, the media can only cover what MS and Sony do, and those guys clearly seem to think it's time too.
As somebody who has a very nice gaming PC and all the current generation consoles, holy shit yes we need new console hardware. Sometimes it's easy to forget how damn old the current gen is in tech terms. Comparing my current gaming PC built in 2011 with the one I built in 2006 for the same budget is a RIDICULOUS difference.-
Well clearly I am in the major minority regarding the new systems. I guess I'm just not all that excited to spend another 400-500 dollars on a new system when my current one's are doing just fine. But maybe it's just a sign that I'm getting older and my priorities have shifted a little. Granted once actual details about the new systems come out I might get excited again, but I think the idea of my rant was more about the gaming media constantly commenting about needing new systems instead of just being happy with what we have and being patient for Sony and Microsoft to release the next gen when they were ready. Not saying that Sony and Microsoft aren't doing exactly that, but for the last 2 years or so we've been hearing nonstop about where's the next gen, why are they taking so long with next gen? And all that, when I was perfectly happy to sit and wait and enjoy what was already out there. But like I said I'm in the minority regarding this. Let's just hope that this doesn't kill Sony since they are having financial issues anyway, it seems unlikely that they can sell a new system at a lose like they usually do which I think will increase the price depending on how much a leap forward the technology is compared to the PS3. Microsoft will be okay because of the sales of PC, but Sony doesn't have that luxury anymore so it makes me a bit nervous.
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Im glad people here are not all saying yay new system to start with. I for one and not ready for a new one system just yet. Yes the new updated hardware will be nice to say but, the xbox and ps3 arnt just done yet the games that are coming out next year look amazing. I look at GTA5 and the Last of us and they arn't on any new system they are running on the ones we have now. Yes lets make everything faster and improve AI and such but, I don;t really know if I'm willing to spending the $300-$600 if that's what its going to cost me to get all the new hardware specs.
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