Baldur's Gate: Enhanced Edition review: classic reborn
Baldur's Gate: Enhanced Edition has modified a great RPG with new content and characters that hold true to the spirit and style of the original. Throw in the continued replayability to an already massive game, dropping $20 on this should be a no-brainer for those wanted to relive the classic days of the isometric RPG.
The Black Pits
This Baldur's Gate: Enhanced Edition review was based on a digital PC press build provided by the publisher. Direct IP multiplayer could not be tested because of limited distribution of the press build. Cross-platform play also could not be tested as the iOS version has been delayed pending Apple's approval. The game launches today on PC.
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John Keefer posted a new article, Baldur's Gate: Enhanced Edition review: classic reborn.
Baldur's Gate: Enhanced Edition has modified a great RPG with new content and characters that hold true to the spirit and style of the original. Throw in the continued replayability to an already massive game, dropping $20 on this should be a no-brainer for those wanted to relive the classic days of the isometric RPG.-
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One of the most important things going on is behind the scenes, where they rewrote a LOT of UI and systems code that breaks out the gameplay bits that were previously hard-coded. This will allow modders -- yes, this game is STILL being actively modded by the community -- to change even more, and more reliably. I expect that had they not needed to rewrite all that busted, coupled code that the Overhaul team could have really done some amazing things. I really hope that what they've done will make BG2 EE a much more ambitious undertaking, because that's my favorite of this series.
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I think it's worth keeping in mind that there are community patches for BG2 that fix an enormous number of bugs. If they do BG2, they're going to have to fix all those bugs, and they'll probably find more in the course of squashing those.
I'm sure their work on BG:EE will help things move along smoothly, but a much bigger game will require more work. I would guess it will take them at least as long as it took to get BG:EE together.
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I just don't understand why this happens with EVERY game release. They say they'll release, then theres a "server problem" or they're "overloaded"...ffs.
If you want a smooth launch, buy MORE servers than you'll realistically need and then bring them offline with a redundancy system. Instead the SOP seems to be having too few servers then going "whoops, we needed more servers".
What a crock of shit. Just let me play the fooking game.-
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Based on what historical business model?
Kinda hard to project how many copies people are gonna buy in this particular case.
It's a remodel and update of a game that people can get through other sources. I mean I have the CDs sitting less than five feet from me.
OLD CDs.
There really isn't a business model for this sort of thing.
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The amount of money it costs to make sure everything runs 100% on day one (or in the case of something as big as Diablo III - the first few weeks) is so high... it is actually worth it to buy what you can afford and let the customers suffer in the short term... because eventually demand will smooth out and everybody will be fine. It basically doesn't make sense to build a platform which can withstand the load of that initial burst.. because that burst is temporary and after a short time you have more hardware / bandwidth than you really need (waste of money). People eventually forget the launch issues if the game they are getting is good once they finally get it.
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I thought the first few hours of BG2 were great. That mage battle when you exit the dungeon was amazing for the time.
And BG1 I kind of like starting a new character that isn't already built up. It's that usual humble beginnings story you see in every other fantasy novel but I think that works in the framework of a game where you start on level 1.
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Have a look at the google play store sanewave. GemRB is the name of the app.
You have to mod the files on your PC 1st to get the resolution right but I have ALL of BG1/BG2 and addons running in the BG2 engine on my asus transformer. I think Gog.com has a great article about all the mods to use to get it all working.
It took me a bit time to get it working but it was worth it. Most of the time was spent copying it across to the tablet.
https://play.google.com/store/apps/details?id=net.sourceforge.gemrb&hl=en
Personally I feel the modded version of the original game looks better UI wise than BGEE. But great effort none the less -
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