Halo 4 review: setting the stage under new management
If the newly announced Star Wars: Episode VII is anything like Halo 4, it figures to be at once ambitious but conservative; ready to rope in new fans, but desperate to please the old ones. As such, newcomer 343 Industries is looking less for a new beginning than to set the table for the franchise without alienating the fans. In that, they are reasonably successful.
The Prometheans pack more of a wallop than the Covenant ever did.
This Halo 4 review was based on a playthough of the game at a review event sponsored by the publisher, as well as additional play time with a retail version of the game provided by the publisher. Halo 4 is scheduled to be released on November 6 for the Xbox 360.
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Kat Bailey posted a new article, Halo 4 review: setting the stage under new management.
If the newly announced Star Wars: Episode VII is anything like Halo 4, it figures to be at once ambitious but conservative; ready to rope in new fans, but desperate to please the old ones. As such, newcomer 343 Industries is looking less for a new beginning than to set the table for the franchise without alienating the fans. In that, they are reasonably successful.-
Just put in an order for my copy. The Halo games have been kind of a dice roll for me, and not in a logical way. Halo 1 I never finished, absolutely loved 2, played through 3 over the course of a couple of years, skipped the ODST or whatever, and then bought Reach, played it for a few hours, and haven't gone back since. I'm not quite sure there's anything wrong with the one I haven't finished, maybe it's just the mood I've been in when I've played each game. Talking purely SP, did some MP in 3 but it's not my thing, online shooters and pads don't mix too well for me.
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I wonder how the story will merge with the rest of the fiction leading up to Halo 4. From a fans prespective I know why the Covenant are there but it must have been badly explained in game if it looked like they were just there not to upset fans, that makes me worry but I'm still getting this and couldn't wish more that the game was already out!
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GLASSLANDS SPOILERS: In the book, Halsey is already starting to have second thoughts about her Spartan IIs and why she used clones that she knew would die. ONI Admiral Parangosky already has it in for her because she broke so many rules to try to save a bunch of her beloved Spartan IIs -- "kidnapping" them during a war. Parangosky doesn't realize they were trapped in a Forerunner Dyson sphere. Halsey and Mendez also go at it because Halsey is disgusted that the Spartan IIIs didn;t go theorugh the proper mental and physical tests needed to certify them as the best candidate for the program, with Mendez arguing, in essence, "You can't measure heart."
Lots of other details too long to go into, but I enjoyed it.-
I liked Glasslands but Thursday War was really repetitve and slow in the middle and a bit too touchy feely, not to mention there were many events that seemed far too convenient. That said by the time you hit the end you do appreciate a lot of what happened and I couldn't help but have a oh sh*t moment when everything came together.
I'd say read the thursday war if you're really interested in the lore but I highly recomend the Forerunner saga they've been awesome so far and really show how the Halo franchise could never have been contained in the first 3 games considering how much more was out there... -
Thanks that makes sense then. I was under the wrong impression that they were hanging her out to dry for what she did creating the Spartans. I forgot about her kidnapping Kelly and getting forces redirected to Onyx to further her new mission of saving her Spartans no matter the cost. That sounds much more interesting and nuanced then pinning the Spartan program all on her when all the top ONI brass approved and funded it.
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