Project Eternity first screenshot is pretty
Obsidian Entertainment has shared the gorgeous first environment screenshot of its crowd-funded retro RPG Project Eternity, showing a WIP version of the old-school art style it is aiming for. If you dug the look of vintage RPGs like Icewind Dale and Baldur's Gate, you'll be thrilled. Go on, have a closer look.
Obsidian Entertainment has shared the gorgeous first environment screenshot of its crowd-funded retro RPG Project Eternity, showing a WIP version of the old-school art style it's aiming for. If you dug the look of vintage RPGs like Icewind Dale and Baldur's Gate, you'll be thrilled. Go on, have a closer look.
"Early on in the Kickstarter campaign, we told you that we wanted to make maps the Infinity Engine way. That is, we wanted to build 3D levels, render them out as 2D images, and then have our artists paint in beautiful details, highlights, and color-tweaks before they went into the game," Obsidian explained in an update post. "Looking back at the levels some of us worked on for Icewind Dale, we were still thrilled with the quality that we could achieve with this approach. For Project Eternity, we're using 10 years of improvements in rendering technology and hardware to get the job done, but we still love what we can do the 'old-fashioned' way."
Obsidian also shared some snippets of "lore" confirming that yes, this is a fantasy game, as well as new stretch goals. At $3 million, Obsidian will add sizeable strongholds you can take over and manage, while at $3.5m they'll add a whole second big city with tons of new things to do.
You have until Tuesday evening to back the Kickstarter campaign, which is currently sitting pretty at over $2.7 million, having smashed the initial goal of $1.1 million. Pledging at least $25 will get you a downloadable copy of the finished game.
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Alice O'Connor posted a new article, Project Eternity first screenshot is pretty.
Obsidian Entertainment has shared the gorgeous first environment screenshot of its crowd-funded retro RPG Project Eternity, showing a WIP version of the old-school art style it is aiming for. If you dug the look of vintage RPGs like Icewind Dale and Baldur's Gate, you'll be thrilled. Go on, have a closer look.-
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Depends on what you're looking for. Planescape: Torment or Baldur's Gate/Baldur's Gate 2 for amazing story, Icewind Dale/IWD2 for great D&D combat but story-light.
I would say just wait for a good sale from gog.com and pick em all up in one swoop. I got all of them for like $30 once, but then I've seen the entire package for less than $10. -
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You gotta keep in mind that this is not pricing for a finished product. You're funding development and getting some perks for doing so based on contribution.
I would be surprised if they ever sell a CE with a cloth map when it's all said and done unless they think they can sell enough to make the cost of production worth it.
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The top bridge is further back and larger, also, some people think the water looks weird but it's actually coming from both the water fall under the first bride and off screen for the top bridge, it makes it look weird because people are thinking the water is flowing both ways from the one visible waterfall.
Yes, I spent time of this. -
The texturing on the bridge might make it look weird, because it forms a visible center line which them curves away from the actual center of the bridge, which itself isn't symmetrical.
I'm not sure if that "door" is a door or just part of the structure or what. It's partially blocking the opening but it's a weird rounded shape unlike you'd expect from a flat door. Lots of reasons it might look like you don't expect.
If they actually started with 3D models for these things I gotta think the perspective on the geometry and basic textures is right. I guess it also depends on how many of the textures get created all by hand after the fact.
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