Rumor: XCOM being reworked into third-person tactical shooter
Could the other XCOM game be turning into a third-person shooter? A newly released survey seems to suggest so.
With all eyes on Firaxis' upcoming XCOM: Enemy Unknown game, our memories of 2K Marin's first-person take on the franchise are becoming a bit hazy. After countless internal reboots, the subtitle-free XCOM is currently slated for a "fiscal 2014" release.
While Enemy Unknown is designed for fans of the original series, many were miffed by the first-person take of 2K Marin's new adventure. It appears that the BioShock 2 developer may be moving away from that direction, exploring the possibility of turning the game into a squad-based third-person tactical shooter.
According to Kotaku, new screenshots of the game have surfaced in a recent marketing survey, suggesting that the game has received a significant retool. While the 60s setting and art is intact, it appears the gameplay is "similar to SOCOM or Republic Commando, with the player in command of a team of agents, which you can order around the map to perform various actions." While a late-in-development switch in genre is disconcerting, fans will probably take comfort in hearing that it certainly sounds more like what an XCOM game should be.
The survey also raises the possibility that the new XCOM game could follow Ubisoft's footsteps with I Am Alive. The French publisher took its similarly beleaguered game concept, retooled it, and released it as a downloadable title. In the marketing survey received by Kotaku, it appears 2K Games is mulling over a $30 downloadable release, versus a standard $60 retail release.
A 2K spokesperson told the site: "We have not made any new announcements regarding the XCOM title currently in development at 2K Marin, and it is our policy not to comment on rumors or speculation."
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Andrew Yoon posted a new article, Rumor: XCOM being reworked into third-person tactical shooter.
Could the other XCOM game be turning into a third-person shooter? A newly released survey seems to suggest so.-
not to bust balls here, but does the shack not get the jump on gaming news? i notice many threads have shackers posting them before these 'official' threads which pretty much makes it look like they just read other sites then reword it into a shack article.
plus it makes multiple threads on the same topic and they steal discussion from one another.
just an observation-
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I don't think anyone really gets the jump on gaming news. It's generally a combination of shitty rumors (usually posted on somewhere like neogaf first) and official press releases.
Also, I notice many shackers don't post in the official news thread even if it's posted at the same time or before another shacker posted them, so I don't buy the excuse that they're always late.
also it's going to be worse for stories that break on weekends, like this one did. -
I think most of the news is probably from press releases that get sent to them. That probably goes for most sites because lets face it, it's probably not worth it to try and find out something that is supposed to be secret because it would upset the publishers and then they might hold back screenshots or movies or whatever.
So I think by in large most of the news comes from press releases that get sent straight to the news site and then the other content is going to be articles and opinion pieces written by the staff.
I don't work at one of these places, but that is just my guess.
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I'm not sure what to say about this honestly. Changing the game to a 3rd person shooter is not going to help it if its still straying away from the original so much that it cant be identified right away as an xcom game. I'm fine with an FPS reboot so long as its true to the original game but making it so detached from the original is gonna make people angry. Another thing is that since its announcement before the Firaxis one, not doing another strategy game was a strike against it and doing a crap reboot was another.
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Yeah, and this approach also seems to bring it a bit closer to the game coming out next week. I know they are different games but making this one 3rd person and squad-based seems to bring the two games closer as opposed to putting some distance between them (which you would think would be a good idea).
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I sympathize with the team working on this. Had a chance to meet several of the programmers and they were all excited about the future after some bumps in the development road getting to that point. I hope these changes, if true, are internally motivated and that they retain the support to finish the game they want to make.
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I agree with you, I'm skeptical as well.
However it does irk me to think that a game as great as FO3 might never have been made if they had allowed their design to be derailed by the initial feedback/internet backlash.
Then again, games that are all IP tie-in and no soul preservation like XCom Enforcer are terrible and should never be made. It's a pretty sticky subject that is hard to sum up in absolutes.
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