BioWare co-founders Muzyka and Zeschuk resign
BioWare co-founders Ray Muzyka and Greg Zeschuk have both resigned from the company.
BioWare co-founders Ray Muzyka and Greg Zeschuk have both resigned from the company. Founded in 1995, the Canadian developer is known for creating some of the industry's most popular RPG franchises, including Baldur's Gate, Neverwinter Nights, Mass Effect, and Dragon Age. The company is also responsible for the beleaguered MMO, Star Wars: The Old Republic.
Muzyka and Zeschuk have both stayed with the company since its acquisition by Electronic Arts in 2007. In a blog post to the community, Muzyka says he will "retire from videogames" altogether, to pursue an "entirely different set of challenges." Specifically, it appears Muzyka is interested in "getting involved in social impact investment" and plans on "getting involved with more charities in education, health care, and animal rights."
Zeschuk echoes Muzyka's sentiments, adding "I've reached an unexpected point in my life where I no longer have the passion that I once did for the company, for the games, and for the challenge of creation." Like his longtime partner, he will be departing the games industry, working on "personal passion-driven projects related to craft beer."
Both men leave the industry having left a tremendous impact. Shacknews wishes them the best of luck in their future endeavors.
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Andrew Yoon posted a new article, BioWare co-founders Muzyka and Zeschuk resign.
BioWare co-founders Ray Muzyka and Greg Zeschuk have both resigned from the company.-
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To be honest, while I thought KOTOR was pretty good, I felt like ME 1 was an ok setting with terrible shooter combat, Dragon Age (1) was dull & a far cry from BG2, and NWN2 was a good modding tool fronted by a horrible official campaign. (And then ME2, ME3, and DA2 were all - again, in my opinion - even worse)
So, I think I agree wtih briktal.
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I agree I think that this industry runs game devs into the ground and then some, all you have to do is look at all the lawsuits, even all the videos about the greats talking about getting into the industry. Or just look at videos shot after devs work on large games like the quakecon vid of creator of skyrim speaking about how he was locked away in dev mode for so long that when he went back to the grocery store it was a culture shock.
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Really sad to hear these guys had to go. It makes me wonder if they are the sacrificial lambs that the company chose for the Star Wars: The Old Republic debacle. Why lay off a bunch of developers when you can get rid of the senior most people that use up the most salary and benefits while simultaneously usurping power for yourself and creating an atmosphere of fear to increase productivity in all the lower ranks? Sad to hear they are both leaving the industry (imagine the non-compete they had to sign) but glad to hear that Ray is going to be concentrating on something truly meaningful to him.
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This smells of depression for getting fucked in the ass after they got "acquired" by EA.
Just sitting there while the company you built turned to shit.
Go make beer and help the aging, those are worth while endeavors. Don't look back to Bioware. They'll be making My Little Pony meets Mass Effect soon enough and you wouldn't want to see that travesty.