Borderlands 2 Mechromancer DLC tentatively set for mid-October
Gearbox has announced that the Mechromancer character is tentatively scheduled to hit Borderlands 2 on October 16.
The "Mechromancer" class in Borderlands 2 made its debut at PAX East in April, so it's only appropriate that Gearbox dropped new details at PAX Prime over the weekend. The character is tentatively scheduled for mid-October, but the date isn't finalized quite yet.
Eurogamer reports that the class is set for October 16, according to Gearbox CEO and co-founder Randy Pitchford. The character will be available for free if you pre-order the game, but will cost you $10 if you came to the party late. We know they've been working on it since at least late July.
The class uses a skill tree called "Best Friends Forever," centered around more accessible skills for players who aren't familiar with shooters. Gearbox created a stir recently when lead designer John Hemingway referred to the easier tech tree as "girlfriend mode." The class can also summon mechs, like the Deathtrap, to do the killing for her.
Gearbox also recently announced a DLC Season Pass for the game, offering four packs for $30 instead of $40 if bought separately. The packs haven't been detailed, but we do know it won't include the Mechromancer.
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Steve Watts posted a new article, Borderlands 2 Mechromancer DLC tentatively set for mid-October.
Gearbox has announced that the Mechromancer character is tentatively scheduled to hit Borderlands 2 on October 16.-
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I beg to differ - the DLC is only is only anticipated because the team believes in the longevity of their product to continue supporting it via additional material. If Blizzard knew Starcraft was going to be successful and announced, after the game had already gone Gold, that 'Brood War' was coming - would you have been concerned then?
I don't remember thinking 'well fuck Cavedog for this 'Core Contingency' material - this should have been included in Total Annihilation in the first place' when it was announced. I was going 'yes - more stuff.' Granted - only time will tell if any DLC is of the quality and length to be held in the same regard as such classics as 'Brood War' and 'Core Contingency'.
In the end, I think looking at DLC announced before a game has hit shelves with pessimism is to not understand how the traditional development cycle works and how DLC is actually developed.
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