Author: Diablo 2 Hardcore mode almost made it into first game
Author David Craddock has been working on a book about Blizzard Entertainment since mid-2008. Entitled Stay Awhile and Listen, the unauthorized book talks to nearly 80 former employees, including those who used to work at Blizzard, Condor (later Blizzard North), and Silicon & Synapse (Blizzard's original name when it was founded). Shacknews is pleased to offer a steady stream of stories from the book leading up to its release early next year.
Think of all the potions that could have been made from these body parts.
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John Keefer posted a new article, Author: Diablo 2 Hardcore mode almost made it into first game.
Author David Craddock has been working on a book about Blizzard Entertainment since mid-2008. Entitled Stay Awhile and Listen, the unauthorized book talks to nearly 80 former employees, including those who used to work at Blizzard, Condor (later Blizzard North), and Silicon & Synapse (Blizzard's original name when it was founded). Shacknews is pleased to offer a steady stream of stories from the book leading up to its release early next year.-
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A little bitta both. I moved to the Bay Area in '07 and started doing some freelance writing. I pitched an article on how stereoscopic graphics might be used in games to Official Xbox Mag; they liked the idea so I started searching for contacts to interview. My uncle ran a PC-game start-up at the time and put me in contact with two artists who worked there: Kelly Johnson and Eric Sexton of Diablo 1-2 fame.
Eric and I hit it off; we started getting together to chat and play games. During one gaming session, I thought it might be fun to see if he could round up some old workmates and play Diablo 2 with me. Then a light bulb went off: maybe he could put me in touch with them so I could interview them for a book about Blizzard North and Diablo, a story that had never been told in full. There are editorials on Blizzard North and "South" out there, but many of them contain false information. I figured I could tell the tale and set the record straight.
Eric and Kelly jumped aboard, and my uncle gave me Dave Brevik's phone number. I cold-called him one night during dinner time. I blurted out something like, "Hey your name's Dave mine too ha ha I'm writing a book on Blizzard and Diablo could I interview you sometime?" He said, "Uh... sure."
Things snowballed from there. :)-
Here's more info on how I got in touch with Dave and the Schaefers: http://dm-press.com/news-2.php
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Glad you asked! We're releasing on Kindle, Nook, and iBooks platforms. We hope to release a print version of the book, but that will depend on the success of the e-version.
Check out more stuff here: http://dm-press.com/faqs.php -
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The proposed units for HoTS (at least some of them) are proper, proper dumb. Like .... bottom of the barrel second party RTS from some dodgy game company. It's incredible just how bad the warhound actually seems to be designed overall. I hope I'm wrong but the stats are out for it, movies of it are out. Developers have told us how it works, it's just a very lame supreme commander looking unit.
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Eh! I couldn't spell in my last post.
They're actually trying to put back some of the Broodwar elements they took out of sc2 with HOTS. The problem however is the same as with sc2 - they're taking from pop culture (transformers the movie), and bad pop culture at that. I agree completely. Units like Dragoon and Reaver made the original's design such an outstanding game. Come SC2 suddenly it's all regurgitated facsimiles like the war of the world or transformers.
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