Assassin's Creed 3 dev diary gets stabby
Killing people is pretty important in Assassin's Creed III, it turns out, so Ubisoft has put a lot of work into the open-world murder simulator's killification. A new video developer diary features chaps from the fields of game design, animator, fight choreography, history, and, ah, military re-enactment all talking about killing those blasted lobsterbacks in the American Revolution.
Killing people is pretty important in Assassin's Creed 3, it turns out, so Ubisoft has put a lot of work into the open-world murder simulator's killification. A new video developer diary features chaps from the fields of game design, animator, fight choreography, history, and, ah, military re-enactment all talking about killing those blasted lobsterbacks in the American Revolution.
The six-minute video boils down to one simple idea: killing people in AC3 is fun and cool.
Assassin's Creed 3 comes to Xbox 360 and PlayStation 3 on October 30, PC on November 20, and Wii U at some point. Ubisoft, again, hasn't explained why it delayed yet another PC edition.
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Alice O'Connor posted a new article, Assassin's Creed 3 dev diary gets stabby.
Killing people is pretty important in Assassin's Creed III, it turns out, so Ubisoft has put a lot of work into the open-world murder simulator's killification. A new video developer diary features chaps from the fields of game design, animator, fight choreography, history, and, ah, military re-enactment all talking about killing those blasted lobsterbacks in the American Revolution.-
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Is anybody else bothered by the whole "Connor's the hero of the American Revolution..." and "He's fighting for freedom and he's fighting against tyranny."
Here we have a man who is half Native American, which in that time likely meant that his mother was an indigenous woman dominated (rape, marriage, whatever) by a white man. Those people from whom he inherits half of his cultural identity are at this time, as well as for at least a hundred years before and even more years after, being brutalized and marginalized by a growing, encroaching population of people who feel the natives are savages who should be wiped out. Manifest destiny and all that. The fact that this character is putting his own life squarely on the line to help keep these aggressive white dudes free from these other aggressive white dudes really doesn't ring true.
I don't care about the violence. In fact, I'd have a great time slicing these tessellated bad guys into brightly-colored ribbons. But the fact that the violence is being presented in the light of "fighting for freedom" via a character who would be more justified in killing those who decimated his people and drove them from the land is a gross injustice.
I realize that most people, especially in the entertainment industry, simply ignore this type of issue, and that's normal. And I'm not saying that this will be a bad game despite the obvious ethical flaws. But the insult... does nobody else see this?-
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1. The game isn't out yet and all we have so far are marketing blurbs without context.
2. I'm willing to bet the story will revolve much more around assassinating templars. Connor's an assassin, and it's an Assassin's Creed game, after all.
3. It's fiction. Deal with it. If you're going to be offended by every fictional retelling of history then you have a lot of catching up to do.
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