Peter Molyneux's Curiosity due in September
Imagine, if you can, that a Peter Molyneux game has been delayed. Ha ha! Oh, how we joke! But Curiosity, the first of his strange experiments at new setup 22Cans, was delayed and is now due in September. I don't mind, though; I needed a little longer to save up for the $80,000 in-game chisel anyway.
Imagine, if you can, that a Peter Molyneux game has been delayed. Ha ha! Oh, how we joke! But Curiosity, the first of his strange experiments at new setup 22Cans, really was delayed and is now due in September. I don't mind, though; I needed a little longer to save up for the $80,000 in-game chisel anyway.
Curiosity will have every single player in the world tapping away at the same gigantic black cube made of squillions of tiny cubes, each touch removing one single cube. Or more, if they pay to unlock more powerful chisels, going all the way from a buck for an iron chisel up to that mega-expensive diamond chisel. But what lies at the heart of the cube? That's the big question, and only the player who chips away the final cube will ever see it. Molyneux insists that it's "life-changing," so that surely won't be disappointing.
22Cans is curious about how people will work together to achieve this goal, and how the big secret will be shared. And, one imagines, if anyone will buy that absurd chisel.
Curiosity was originally supposed to launch somewhere around the middle of July, but clearly missed that. A new teaser trailer released today pegs it for September.
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Alice O'Connor posted a new article, Peter Molyneux's Curiosity due in September.
Imagine, if you can, that a Peter Molyneux game has been delayed. Ha ha! Oh, how we joke! But Curiosity, the first of his strange experiments at new setup 22Cans, was delayed and is now due in September. I don't mind, though; I needed a little longer to save up for the $80,000 in-game chisel anyway.-
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This game isn’t even real-time or near-real-time? Testing between multiple devices, cube removal doesn’t even show up between devices within 10 minutes? So we’ll all be removing cublets that have already been removed by another user. Gimme a break! I'm done with companies trying to scam the gamer market. Yes Peter did great with Fabling but this isn't even communicating within a reasonable timeframe. Think of World of Warcraft taking over 10-15 minutes to update what another user did!