Two key Bioshock Infinite devs leave Irrational

Two key developers on Irrational's delayed Bioshock Infinite have left the company.

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BioShock Infinite has had its share of hiccups during development, forcing its release date back to 2013. But now, two key members of the development team have left Irrational Games, possibly throwing the game into even more uncertainty.

Art director Nate Wells and Director of Product Development Tim Gerritsen have left the developer, according to Gamasutra, and Wells confirmed the departure with a brief tweet (since deleted) saying he had a new job and details would be coming soon. Irrational head honcho Ken Levine didn't let too much time pass before announcing via Twitter that Scott Sinclair, art director on the original BioShock, would be taking over for Wells.

There is less info on Gerritsen's departure, other than his LinkedIn page listing that he left Irrational this month.

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From The Chatty
  • reply
    August 9, 2012 8:15 AM

    John Keefer posted a new article, Two key Bioshock Infinite devs leave Irrational.

    Two key developers on Irrational's delayed Bioshock Infinite have left the company.

    • reply
      August 9, 2012 9:08 AM

      Very unfortunate indeed. But as long as Ken Levine is still there I don't see much of a problem.

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      August 9, 2012 9:12 AM

      One would hope that they're far enough along that this won't have any real impact on the game.

      Although, if they left, maybe it's because they weren't happy with what was being created. That would be sad. I have high hopes for this game :(

      • reply
        August 9, 2012 10:55 AM

        If Levine was so quick to announce a replacement, maybe he was a bit unhappy with them too?

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      August 9, 2012 9:32 AM

      They left while the Bioshock Infinite name still is good.... I have many doubts about this game even before this dev leave. When you don't show anything and a major delay is put in you know they are redoing stuff...

    • reply
      August 9, 2012 10:58 AM

      Nate Well worked on all previous Thief games, may be he left to join Eidos to work on Thief 4.

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