Virtual reality Kickstarter endorsed by Carmack, Bleszinski
A Kickstarter for the "Oculus Rift" virtual reality headset has started up seeking funds to provide development kits to studios. It has already surpassed its $250,000 goal.
Another Kickstarter is grabbing funds and the attention of some big names in gaming. The "Oculus Rift" virtual reality headset is raising funds to create a development kit, so that studios can begin toying with the device. The project isn't trying to bring the product to market for consumers yet, as the plan seems to rely on first gaining strong third-party support.
To that end, the Kickstarter project carries endorsements from John Carmack of id Software, Cliff Bleszinski of Epic Games, Gabe Newell and Michael Abrash of Valve, and David Helgason of Unity. It's a fairly impressive line-up, and Oculus promises that the SDK will be easy to integrate with existing games.
The company was aiming for a project goal of $250,000, but has already surpassed it with nearly a million dollars in its first few days. It still has 29 days to go, which gives Oculus plenty of time to think through push goals for the extra funds.
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Steve Watts posted a new article, Virtual reality Kickstarter endorsed by Carmack, Bleszinski.
A Kickstarter for the "Oculus Rift" virtual reality headset has started up seeking funds to provide development kits to studios. It has already surpassed its $250,000 goal.-
If you like Defense Grid, check out their Kickstarter. Only 11 days left!
http://www.kickstarter.com/projects/hiddenpath/defense-grid-2 -
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100% this ^^^^ AWESOME John enjoy you are really lucky to try it out.
If you can try and see if that rez of 1280x800 is a issue compared to 1080p gaming and even multi screen if you have tried it
Also let us know what the 3D stereo quality is like
Last but not least does the actual gameplay work or does it just confuse the shit out of you since look is no longer controlled by a mouse
Thanks
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I don't think the project is that much about the money. You'll see it's a dev build, not a consumer product. They want developers to buy into the idea and start supporting the device, and then when they have a consumer version, there will already be a few games for it.
tl;dr: Keep your money, this kickstarter's not for you.
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