Rumor: Bethesda gets S.T.A.L.K.E.R. rights
After the cancellation of S.T.A.L.K.E.R. 2, members of the dev team at GSC Game World went on to found a new studio and start their own irradiated shooter-RPG, Survarium. Yet, according to a fresh rumour, the S.T.A.L.K.E.R. series may live on at Bethesda.
After the cancellation of S.T.A.L.K.E.R. 2, members of the dev team at GSC Game World went on to found a new studio and start their own irradiated shooter-RPG, Survarium. Yet, according to a fresh rumour, the S.T.A.L.K.E.R. series may live on at Bethesda.
A strange rumour indeed, but the source has been reliable before. Nival marketing director Sergey Galyonkin was the chap who broke news of S.T.A.L.K.E.R. 2's woes, and now he claims a little bird whispered in his ear that Bethesda has picked up the rights to publish a S.T.A.L.K.E.R. game (via Rock, Paper, Shotgun). GSC founder Sergiy Grygorovych still owns the brand, though.
According to Galonkin's source, Bethesda will put out a multiplatform S.T.A.L.K.E.R. game built upon its own tech, though Fallout 3 and Skyrim developer Bethesda Game Studios wouldn't necessarily be the team behind it.
This isn't the first time rumours about Bethesda dabbling in S.T.A.L.K.ing have swirled. They were denied in April, but something may have changed since then. Bethesda's declining to comment on this latest report, as it usually does with rumours.
Story image from S.T.A.L.K.E.R.: Call of Pripyat.
-
Alice O'Connor posted a new article, Rumor: Bethesda gets S.T.A.L.K.E.R. rights.
After the cancellation of S.T.A.L.K.E.R. 2, members of the dev team at GSC Game World went on to found a new studio and start their own irradiated shooter-RPG, Survarium. Yet, according to a fresh rumour, the S.T.A.L.K.E.R. series may live on at Bethesda.-
-
-
-
-
-
Also the deal you're thinking of is probably the one where no one gets to license id Tech 5 unless Bethesda Softworks is publishing their game. So by that token, if this is true the next S.T.A.L.K.E.R. game could use id Tech 5 if someone other than Bethesda Game Studios is doing it, otherwise in-house engine it (probably) is.
-
-
-
-
-
-
-
-
I doubt Bethesda would "Fallout 3-ize" S.T.A.L.K.E.R. considering they made Fallout 3. They're not idiots, they're not going to make two games of different IPs that are exactly like each other.
And before you say Fallout 3 is exactly like Elder Scrolls, they are very thematically different, while Fallout 3 and STALKER are very thematically similar. I'm sure they'd keep the gameplay similar to the original STALKER games. If they even make any more STALKER games.
-
-
-
-
-
-
-
-
Gonna be hard to replicate STALKER I'm afraid. The thing that made it unique was the cold communist feel in every element of the game. It's the only game where I felt the faults, bugs, and dead end levels actually added to the atmosphere. When a game like that is polished and balanced it loses it's edge.
-
great S.T.A.L.K.E.R. New Pripyat.
sorry, i know a lot of people worship the ground they walk upon, but imo bethesda doesn't get it. the most accurate category i can think of to put them is is a "jump the shark" gaming company catagory. that is to say they take highly popular pc games with an almost cult following and just assume that it failed because it wasn't on console. Then they take the one and only gaming engine and style of playing "to rule them all" and they re-skin it to look like the titles they buy out.
hammer of reality is that if it happens its going to be the same as TES and F3+ with Stalker skins.