Day Z aiming to go stand-alone this year
The Day Z mod for ArmA 2 could spin off into its own stand-alone game this year, assuming all goes smoothly with striking a deal.
The Day Z mod for ArmA 2 has been a runaway hit, boosting ArmA 2 sales and raising its profile among PC enthusiasts. The mod team has been open with its plans to spin off into its own stand-alone game, but it sounds like that's happening sooner than expected.
Modder Dean Hall told VG247 that making it a stand-alone product could happen "certainly before Christmas," but that will rely on reaching an agreement first. Apparently he has entertained offers, but felt they were based on the mod's rocketing success rather than an understanding of the game.
"We're really on borrowed time," he said. "I want to see it become a standalone game, following the Minecraft model of a low price point, but that will only work if we say that everyone is going to pay, and in order for people to not feel ripped off we need to have a load of new content; so, things like base-building, tidying and cleaning up animations and add ragdoll physics as the like."
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Steve Watts posted a new article, Day Z aiming to go stand-alone this year.
The Day Z mod for ArmA 2 could spin off into its own stand-alone game this year, assuming all goes smoothly with striking a deal.-
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They really need to learn how to get rid of all the hacking. I'm absolutely tired of everyone getting warped to the same location to get mowed down. It happened to me 5 out of the 7 times I logged on yesterday and have resorted to pressing escape and hitting alt+F4 to avoid losing all progress. It's stupid.
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I doubt a mod can do anything about that, therefore that might be another benefit of a stand alone game; they could actually address the cheating on their own. On the other hand, it could go the other way and they might miss out where Arma2 would address it later... but since I wasn't born yesterday, I highly doubt that's the way it goes.
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