Report: Medal of Honor: Warfighter pre-orders pack Battlefield 4 beta invite
According to an ad reportedly spotted on Origin over the weekend and promptly pulled, you'll be able to get access to a Battlefield 4 beta by pre-ordering Medal of Honor: Warfighter.
The existence of a Battlefield 4 is neither a surprise nor a secret, given that it's a hugely successful franchise and EA president Frank Gibeau casually mentioned it in November. What is news is that you'll supposedly score beta access to it by pre-ordering Medal of Honor: Warfighter, according to an ad reportedly spotted on Origin then quickly pulled.
The ad, captured by NeoGAF member 'SalsaShark,' appeared over the weekend. EA previously ran a similar offer, including BF3 beta access with the initial MoH reboot's Limited Edition.
The official Battlefield Twitter account responded, "Battlefield 4? If it isn't on Battlefield.com, it isn't official!" then later deleted that remark, PC Gamer reports.
Oh, and that $70 price tag? Fear not, it's the Digital Deluxe Edition. Regular is still $60. Though, of course, we don't yet know whether Battlefield beta access is limited to any particular edition. Or if this actually a real thing. We'll surely see soon, though.
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Alice O'Connor posted a new article, Report: Medal of Honor: Warfighter pre-orders pack Battlefield 4 beta invite.
According to an ad reportedly spotted on Origin over the weekend and promptly pulled, you'll be able to get access to a Battlefield 4 beta by pre-ordering Medal of Honor: Warfighter.-
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I think BF3 is pretty solid, and well worth the wait. They could improve on a few things tho; it did feel like a supped-up version of Bad Company 2, but overall I think it has many more years (with proper support) to go, kinda sad to hear they're already pumping out a 4. Unless it's going to be some brand new revelation.
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My biggest complaints are the fan-rented servers and lack of destructible objects. BFBC2 really hit a home run in that way by opening up new gameplay paths. Enemies camping in a building? Fine. Knock the whole building down with a few tank rounds.
Not to say I didn't have fun with BF3, just that I had higher hopes for its staying power.-
they have commented on destructability being a tough balance. on rush, the offense could just grind everything into nothingness. some things go down spectacularly, other things need to just suffer cosmetic damage.
regarding fan rented servers, you gotta give the masses what they want. I'm not sure how you would so it differently?
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No true dedicated servers, need to rent. Bad server tools. No VOIP. Too many linear conquest maps. Punkbuster. Switched to COD style sped up gameplay (unlimited sprint, regen health, spawn on any teammate). 3d spotting. Removed ability to duck down in mounted weapons. Lack of small vehicles on capture points to move to other points quickly (probable design decision due to unlimited sprint) No random machine gun placements to use. Need to wait until patch for PS3 and 360 is finished and sent through certification before they release to PC which goes against one of the reasons of requiring origin in the first place which was to get patches out quickly.
blue/grey bombed art style-
Those are all pretty much just spergy complaints, that more or less tell me all you wanted was a re-skinned BF2, and DICE rightfully chose not to do exactly that, and for all the right reasons. It's one of the best FPS games I've ever played, and blows every past BF game out of the water, imo.
BF1 was revolutionary. BF2 was a great evolution-- for what it was nearly a decade ago. Now, not so much. Genres/franchises need to evolve, and not hold on to what once worked/was considered passable.
See Enemy Territory -> Quake Wars/Brink.-
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No I just play because I don't really care about hosting, so it's not really an issue for me. And while not being able to yell at the 1 incompetent pubbie in a squad of myself and 2 friends who are using battlelog's perfectly functional VOIP is sometimes a bother, it's also a bit of a blessing, too.
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I don't think it breaks anything because I can count on one hand the number of times the chain of command element of VOIP was actually used, let alone used effectively, in all the years I'd played BF2. With the exception of private servers full of similarly motivated players, no one used the in-game VOIP, and if it was being used, it was usually either someone not aware their mic was broadcasting, so we all got to hear the latest episode of Montel in the background, or it was a sperglord raging at his teammates.
So, as far as I'm concerned, nothing has changed. Tacti-lol players can all jump on a mumble or teamspeak server (or use the built-in battlelog functionality) and VOIP to the heart's consent, and the other 99% of the playerbase can play in peace on public servers.
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http://i.imgur.com/iWZvw.png
DICE is denying BF4. -
For images to end up in their rotating ads, they have to be designed, passed through multiple hands before being uploaded.
The idiocy of EA makes every other company better by comparison and they're all shit. Most of the games produced are shit and its likely nothing will ever live up to the games on the top of Metacritic so we should all baaah like sheep.
Dragon Age 2 for example.
Mass Effect 3 for another.
Both disappointed a great deal of fans, maybe not you but enough people to make note of.
EA put out Dragon Age 2 really close to Dragon Age's first expansion, and they stopped making the DLC's they were working on for it, DLCs that were more or less promised.
Warfighter isn't even on my radar.
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