Final Fantasy VII remake can't happen until Square Enix makes a better game
Square Enix CEO Yoichi Wada says that the company would be "happy" to make a full-fledged remake of Final Fantasy VII. However, before it can do so, he believes the company must make a game that "exceeds the quality" of the PSone classic.
Is there any Final Fantasy game more beloved than VII? While fans can spend days arguing over which game is the best, it's undeniable that the adventures of Cloud and company are the most iconic. No wonder fans have been long-clamoring for a remake of the game.
Square Enix CEO Yoichi Wada says that the company would be "happy" to make a full-fledged remake of Final Fantasy VII. However, before it can do so, he believes the company must make a game that "exceeds the quality" of the PSone classic.
When asked about a possible remake during the company's annual shareholder's meeting, Wada said that a remake is only possible once the company has made a Final Fantasy game that exceeds the quality of 7. "If they were to release a 7 remake right now, the FF franchise would be done with," a translation by Andriasang explains.
The company has dabbled in an HD "remake" of Final Fantasy VII. At the PS3 launch, the company released a "technical demo"--a real-time render of the game's CG intro.
The most recent addition to the Final Fantasy franchise was XIII-2, which received middling reviews. Final Fantasy Versus XIII is presumably still in development as well.
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Andrew Yoon posted a new article, Final Fantasy VII remake can't happen until Square Enix makes a better game.
Square Enix CEO Yoichi Wada says that the company would be "happy" to make a full-fledged remake of Final Fantasy VII. However, before it can do so, he believes the company must make a game that "exceeds the quality" of the PSone classic.-
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We are on the same page Demius.
http://www.shacknews.com/article/62747/morning-discussion?id=22390126-
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I think part of it is that the story isn't particularly interesting and yeah, for a lot of American gamers, we didn't play it until long after the epic, world-shattering story of FF6, or the intense more-twists-than-you-can-count story of FF7 had become paramount in most of our minds as "The most awesome FF story".
That, and the gameplay. FFV uses the job system, which again, most people had likely already experienced in a much more complex and satisfying form in FFT, by the time FFV was widely available in the US.
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I thought the concept was neat but I think they fell down on the execution.
Lots of "hey we're going to this place 'cause... uh... we have to go there now. There's A Thing," style plot arcs without actually exploring the major things that constitute a story like conflict, character motivation, etc. Most of the characters had interesting back stories, but in the slice of their story that we saw their reactions to major plot events were always pretty stilted and perfunctory (unless it was either Vaan or Panelo, in which case it was exaggerated and silly).
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I don't think it's ever been talked about very publicly. Over the years I've heard a lot of things, and I know that initially Square's statement was something about him having gotten very sick. I'm fairly sure, given that Matsuno was generally a guy they let kind of do whatever, he likely didn't mesh too well with the kind of corporate meddling that I've always heard goes on at Square with the big titles (especially main series FF titles), and that they sent him on his way.
I'm sure you've heard the oft-discussed bit about the suits requiring the main character be changed from Basch, to the much more "appealing" Vaan. I suspect strongly there were many things like that.
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You should!!! I'm getting the itch to replay it after talking about it.
It's even better when you make challenges for yourself: I did a no-save game run through and almost wiped in the last dungeon cause of some asshole behemoth that cast meteor when he died. Good thing Vivi had auto-life equipped. I was cursing and jumping up and down.
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I don't really understand his logic here. How does doing a remake of a game (which many people loved) kill the FF franchise? That just doesn't make sense. What if people love it, it sells great and then you can bring even more people into the franchise and some other people who lost interest back in?
And they do remakes of old FF all the time. I don't quite see what he's saying here. -
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Not really, I remember the game. Take out the story and there are 1000 games like it. They will never "improve" the story in the fans eyes, but they could certainly build a better game around it. Personally I'd just like to see someone remake xenogears without touching the fucking story, but thats to obscure.
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The story isn't even that good. And that's if you understood it, which a lot of people didn't.
Sephiroth is "killed," and somehow gains the power to control anyone with Jenova cells and manifest himself, sword included? The main character is so traumatized that he deludes himself into thinking he's from SOLDIER? Not that he lies about it or tries to step into the role, but actually believes it?
The first disc's story was amazing, and it was all downhill from there. Sec ond disc was ok. Third disc (end of game, don't remember where it starts exactly)felt like they just ran out of time/money and were frantically rushing things.
Also, the crater having basically one boss encounter was pretty anti-climactic.
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I didn't mind the on-rails aspect so much, but I don't like where squeeeenix is going with their combat system. I prefer the British style of two lines facing off across an open field, calmly exchanging volleys until one side gives up.
I play MMOs and FPSs for action-combat. I play RPGs for turn-based combat. :(
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Never played 13-2 but 13 isn't as bad as they say.
I could just imagine if it didn't have the Final Fantasy name attached to it, RPG fanatics would be singing it's praises and saying it's a must play. But instead it's put in the shadow of VII which imo of course is an old, outdated game anyway. A perfect example of nostalgia.
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