Final Fantasy 7 spotted for Steam
A Square Enix site briefly mentioned a Steam release of Final Fantasy VII, complete with achievements, Cloud Saves, and a "Character Booster" feature.
Steam fans may have a console classic RPG coming to them on Steam, if an apparent slip-up from Square Enix is any indication. A site briefly listed Final Fantasy 7 for the digital distribution platform, along with a few features of the port. Square Enix hasn't officially confirmed it, but considering the word came from their own site it seems fairly believable.
A cached version of "FinalFantasyVIIPC.com" (via Eurogamer) promises 36 Steam achievements, Cloud Saves, and a "Character Booster" feature to max out your levels on the fly so you can get unstuck from tricky spots. The domain was registered by Square Enix on June 15, so this leak makes an announcement seem imminent.
Around this time last year, both this game and Final Fantasy 8 were discovered in a Steam Registry, but the PC versions were dubbed "extremely temperamental" on modern systems. Maybe Square has finally worked out the kinks.
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Steve Watts posted a new article, Final Fantasy 7 spotted for Steam.
A Square Enix site briefly mentioned a Steam release of Final Fantasy VII, complete with achievements, Cloud Saves, and a "Character Booster" feature.-
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It sounded different, sure. Worse or better is a judgement call I won't make.
What I will bitch about was how the game would bilinear filter the background or not depending on graphics card. I switched from a Voodoo Rush to a TNT halfway through and was seriously disappointed by the lack of filtering on the TNT. In general it just wasn't a very good experience. Higher-res characters on low-res background art, etc. -
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The PSX version did have some ear-piercingly bad instrument sounds in it, though. FinalFanTim's remastered soundtrack is probably the best out there now, which is basically the PC version's MIDIs run through some decent soundfonts or somesuch. It's much less grating than the PSX or original MIDI soundtracks, but the strings are weak and there's a lot of bad reverb.
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I'm thinking to how the Interplay releases of Fallout 1+2 on Steam had issues, and the Lucasarts release of Jedi Knight 2 was unplayable for most without some hacks.
That said, if this is real and they're adding cloud saves and achievements then that seems to indicate that at the very least they're taking getting it to run on modern systems seriously.
I don't know what is involved with achievements and cloud saves, but I can't help but wonder - if it requires source code changes then this isn't just a repackaging. And if they've been messing with the source for a year now, maybe they've done more to it than just hitting compile and run?
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If it had updated graphics, it'd be on the consoles and handhelds before PC (if at all on PC). That would be a lot of effort and money to spend on an updated FF7 only to ignore the platforms most people would play it on.
It's probably gonna be an emulated version of the PS1 original with a couple tweaks, or an update of the old PC version that may actually work by default on modern hardware. Hopefully it's the latter, and they don't completely break the existing mods. A copy of the PC version of FF7, if you mod it to all hell and back (can take a long time), is as close to an updated remake as we're likely to get.
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