Nuclear Dawn giving gift copy to every player
If no one's playing a multiplayer game, no one's spreading word about it, and there's no reason for anyone new to buy it, so how do you recover from this? Indie dev InterWave faces this problem with FPS-RTS Nuclear Dawn, and is trying to jump-start it with free copies.
The RTS side of Nuclear Dawn
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Alice O'Connor posted a new article, Nuclear Dawn giving gift copy to every player.
If no one's playing a multiplayer game, no one's spreading word about it, and there's no reason for anyone new to buy it, so how do you recover from this? Indie dev InterWave faces this problem with FPS-RTS Nuclear Dawn, and is trying to jump-start it with free copies.-
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Played it and got my money's worth I think.
It was buggy and unbalanced at launch... its probably better now. But why go back to it?
I think if you make a multiplayer game, your days are pretty much numbered from the start... even CoD franchise has its limits.. the only exceptions I can think of are the big ones... like DotA/LoL... WoW... and Counter Strike. -
The game all so had poor balance at the start.
Stealth class been stupidly OP that did not help when around 75% of players in every game picked stealth due to having no real weakness since they could gun down assaults form past there stealth view range.
Support was worthless Medic heals was ok but 100% unable to defend it self with its crappy SMG.
Support Engi shotgun was just epic fail yer 5-6 point blank chest shots to kill assaults was not fun when they could kill you in less than half the time.
Exo pointless since stealth players could just gun you down as are unable to do any thing.
The poor map balance leading to 1 side having a 90% win rate on some maps since the map was that inbalanced.
IF they fixed all that it could be a good game but i don`t see it.