Ubisoft announces Watch Dogs
Ubisoft announced Watch Dogs at its E3 press briefing today, a new IP with a focus on cyber-crime and an apparent drop-in multiplayer system similar to The Crossing.
Ubisoft ended its E3 press briefing with a brief look at a new IP titled Watch Dogs, in development from Ubisoft Montreal. The game has a focus on cyber-crime and hacking, and set in a time in the near future when everything electronic--from subways to power grids to traffic control systems--has been taken over by a central operating system run by private companies. The teaser?
"You will experience the power of controlling an entire system. What would you do with that kind of power?"
The extended gameplay session showed the hero, Aiden Pierce, casually hacking into civilian systems on the street, and setting a trap for a high-powered businessman, using himself as the bait, He hacks the phone of the target's personal aide, and then hacks into the traffic system to cause an accident to involve the businessman. A gunfight ensues, and Pierce accomplishes what he set out to do. As the demo seemed ready to come to a close, it turned the concept on its head with a hint at other players interacting in the game world in multiplayer, a la The Crossing.
"Watch Dogs goes beyond the limits of today's open-world games by giving players the ability to control an entire city," said creative director Jonathan Morin in the announcement. "In Watch Dogs, anything connected to the city's Central Operating System becomes a weapon. By pushing the boundaries, we can provide players with action and access to information on a scale that's never been seen in a video game before."
Ubisoft's press site lists the game for PlayStation 3, Xbox 360 and PC, and Internet super sleuth Superannuation tweeted a NeoGAF post from an Ubisoft Montreal tools developer that the game is running on PS3 and Xbox 360 at the moment. But the game does seem to be taking a longer look to the future than most of the company's current crop. That means it may eventually be a next-generation game, which is also the scuttlebutt from a Polygon tweet.
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Steve Watts posted a new article, Ubisoft announces Watch Dogs.
Ubisoft announced Watch Dogs at its E3 press briefing today, a new IP with a focus on cyber-crime and an apparent drop-in multiplayer system similar to The Crossing.-
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My thoughts exactly. So disappointing that it ended with a shoot-out - just like The Last of Us. Both looked so interesting until that point. Not that the combat looked bad, it's just we've seen that again and again. Is it really so hard to do something different and not fall back on killing a bunch of people?
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Yeah that was the point of the video - it makes us think we know exactly how we can use it and how effective it is.I actually try to imagine how it would really feel in the game.How many situations can they think of where we have to use that much destruction.It's still going to be people we are fighting against.Mobs, assassination missions, some stealth, interrogations - Ubisoft won't bother with innovating these areas.Not to mention it will have bugs because of the impressive graphics we saw.I don't think Ubisoft Montreal is known for optimizing their games that well.
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I think these guys aren't going to be biting off more than they can chew with this game, simply because it's not the insane leap in tech and design Assassin's Creed was -- remember that, before that game, no other game really had real-time crowds like that or climbing mechanics/animations quite like that, and it seems like in an effort to get that stuff down in AC1, they failed to flesh out and balance a lot of the gameplay aspects. Furthermore, Ubisoft Montreal hadn't done an open world game like that before, either.
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The best thing that I thought would come out of this e3 for me was Halo 4 and a Wii U Zelda game but I think this might have just topped them for me. I seriously hope that the whole demo wasn't scripted and this game actually comes out as good as we hope it will. The shooting? Meh, big deal not interested in shooting things anymore (Halo for story as odd as that may sound).
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