Trials Evolution breaks 1-day XBLA sales record

Trials Evolution has broken the one-day sales record for XBLA, according to an announcement by Microsoft.

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People sure do love some physics-based motocross. For proof, one need look no further than publisher Microsoft Studios' announcement that Trials Evolution has achieved the highest one-day sales figures ever seen from a game on Xbox Live Arcade. While it's no surprise that the game is performing well from a sales perspective--given that its predecessor, Trials HD was quite well-received, too--the record-breaking nature of Trials Evolution's first twenty-four hours on XBLA is a pleasant surprise.

Though it's an impressive accomplishment, it's ultimately unclear how the one-day sales figures for Trials Evolution stack up relative to other XBLA releases, given that Microsoft isn't keen to get that granular with sales information.

Trials Evolution is the first XBLA title published under the Arcade NEXT promo, which will roll out games like Bloodforge, Fable Heroes, and Minecraft: Xbox 360 Edition in the upcoming months.

Trials Evolution is currently available exclusively via XBLA for 1200 Microsoft Points ($15).

From The Chatty
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    April 20, 2012 12:00 PM

    Jeff Mattas posted a new article, Trials Evolution breaks 1-day XBLA sales record.

    Trials Evolution has broken the one-day sales record for XBLA, according to an announcement by Microsoft.

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      April 20, 2012 2:31 PM

      Funny, i think the demo auto-downloads because I dont remember grabbing it and saw it there, just a small patch had to be applied (under a meg), it was pretty cool, old school gameplay with killer graphics like Occamy's Moto Mayhem http://www.motoxmayhem.com/ (Mobile though)

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      April 20, 2012 4:18 PM

      Awesome game, been flying through the single player and it's such a good challenge. I'm gonna get stuck into the editor this weekend though and see what I can come up with.

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      April 20, 2012 7:39 PM

      That's because its a great game with a lot to offer for $15.

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      April 21, 2012 4:29 PM

      I want a pc version. :(

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